For about 2-3 weeks now threads are filled with people claiming they're quitting, bashing Destiny and saying this game was a waste of money. When in reality most of us have a still have soft spot for this game.
Put yourselves in the Developers shoes, if you created a game that you worked hard on but gaming community gave nothing but crap it once they got bored of the game. Would you want to continue to try and a game if all peoppe do is talk bad about it?
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I have to disagree with you entirely. If we say nothing, then the developers learn nothing. Sorry, but I won't just "give it a pass" because I'm worried about a developer's delicate sensibilities. They create art, whether or not you feel that way, it is what they are creating, and as such, it becomes subject to the opinions of the millions that they deliver it to. Part of creating art, is the process of improving your craft. That improvement comes from criticism, whether it be from yourself or from others. How can you possibly expect Destiny to get better if you keep your mouth shut because you are worried about whether or not the creators will lose interest? If a developer loses interest because of criticism, then perhaps he/she chose the wrong industry to be in because any good developer (I imagine) knows that their work could be subject to harsh criticisms when they release it into the wild. They knew what they were getting into when they signed up. Honestly, if I were a Bungie employee, I'd be listening pretty closely to what is said here on the forums and other places like Reddit because it is from these places that I would get the best feedback, and as such, where I could find the places where I need to improve my craft the most. I will say, however, that Bungie has earned a fair degree of the ire that is getting thrown at them. While much of that ire isn't really what I would classify as constructive, it can be informative. I believe that Bungie does listen to a fair deal that is said about them, and that they do use that info to try and make for a better experience. The issue, is that they are using Mini Nukes to fix a problem that a scalpel would be plenty to fix, and they tend to take ages to implement those changes. In some cases, they change things that don't need changing and in some cases, those changes have been welcome. They say that in order to make an omelette, you need to break a few eggs, and I would think that developing a game is no different. The more we talk and vent, and kick and scream, the more likely it will be that something will get "fixed."