1. Bad days... everyone has them. Some more than others.
2. If my friends want to play and they suck, I won't stop them. Please, go ahead and drop my KD by 2 points.
3. Crap-design quests (shindig in the crucible. Inb4 all the year 1 scrubs who grinded TLW in Y1 say "that quest literally took me 3 games hahaha!" No one cares, that gun is crap and the quest is shit).
4. not using OP weapons and/or subclasses (AKA- "crucible easy mode"- sunbreaker, pulse rifle, shotgun, prox. detonate rocket)
5. People who take some time to get used to PVP or coming back from a break, the first few games come out below 0.5 and that kills it for them.
Comment your own, I'll edit them in the post if i like them :D
P.S.
The thing that, in my opinion, defines a good player is SPM (Score Per Minute), and in a way grim score.
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Edited by SKTCHWLKR: 11/17/2015 2:55:10 PMSome things you listed nullifies your personal K/D, not everyone else's. 1.I agree that people have bad days but K/D is an average and as everyone else has stated, shows your consistency. I have bad days to, but my good days out weigh them. 2.Your personal K/D is not a good representation of you as a player because others have played your account. I however, don't let others play therefore mine is a true representation of the player I am. 3. A decent player knows how to survive these influxes of quests. If two people use TLW, the better player will out score the other. 4. I didn't conform to the Thorn/TLW meta and continued to use my scouts. I still do use them and haven't conformed to the current meta. I also use stillpiercer/sidearm and a LMG and run a Tripmine/Knife Gunslinger. 5. Refer to .1 Don't get me wrong, K/D is NOT the only thing that matters. I feel people either believe it's the only thing that matters or that it doesn't matter at all. K/D is 1 of a few things that show someone's skill. Combined with CR, W/L, and Average Score, is a great way to determine ones abilities.