When I first got this weapon, I was so happy because of it's stats. I managed to get a semi-decent role with hidden hand, graverobber, and smallbore.
So as I was playing crucible yesterday, I was testing my recently acquired Spectre, this "god" of an auto rifle. I noticed that even with it's increased impact and rate of fire, it still took a long time to drop people. So I did some testing.
Here's what I came up with:
The Zhalo Supercell and the Red Spectre have the same rate of fire.
The Zhalo Supercell with aggressive ballistics does [b]17 damage on a body shot[/b].
The Red Spectre did[b] 16 damage to the body[/b].
This left me confused, but then I thought: "I have smallbore on the red spectre, maybe bungie decreased the impact the higher this stability is, to keep it balanced."
Yeah, nope.
I switched from smallbore and not only could I not hit the broadside of a barn, it still did [b]16 bodyshot damage[/b].
Can someone please tell me how Zhalo's impact of this much:
[b][u]||||||[/u][/b]
...can do [b][u]more[/u][/b] than red spectre's impact of this much?:
[b][u]|||||||||||||[/u][/b]
What is this logic bungie?! Did you mess up the stats on the weapon? Did you not care? Did one on your weapons designers miss this? Did your testers miss it? (Oh wait, not you guys have no testers, you just let the players who pay money test it for you and fix it in an update.)
It's just like the NL Shadow 701X from house of wolves...
I'm so done.
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I agree. The gun has a bug.
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1 word.... range
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Edited by RavenousLD3341: 11/17/2015 1:21:36 PMYou think that's weird? i have a eirene that's 305 light and a stillpiercer that's 305 light Put on eirene i'm 303, put on stilpiercer i'm 302.... wtf. EDIT:I am talking about my character's light level. Both weapons are the same attack (305) equipping one makes my character 302 the other 303
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Edited by Walrus Walter: 11/17/2015 1:24:33 PMRed Spectre is a new archetype of autorifle
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The eirene has more impact than the 1000 yard stare yet they hit for the same amount, and a stillpiercer with field choke hits harder than both of them.
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I ground it up!
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Hard light actually does more precision damage and it has way less impact I know the feel:/
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Edited by Marten219: 11/17/2015 11:42:13 AMYeah it's bugged. Just like how the impact bar of the red death was bugged pre-TTK, it's a curse!
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This is common knowledge man.
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It's been bugged and hasn't been fixed
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It's the damage fall off. You want range over stability