Touch of Nihil- Exotic Scout Rifle
"Is there nothing left for us, but to wait for the curtains to close and for us all to fade to black?"
Rate of Fire: 55
Impact: 60
Range: 77
Stability: 77
Reload: 64
Magazine: 19
Tier 1:
-Aggresive Balistics
-Smooth Balistics
-Smart Drift Control
Tier 2:
-Firefly
Tier 3:
-Curtain Call
Precision Kills with this weapon grant bonus Armor, Agility, and Recovery to your teamates. Stacks up to 4 times.
Tier 4:
-Fade to Black
7 Precision kills in one magazine cause your next magazine to deal void damage.
-Fade to White
12 Precison kills in one magazine cause your next magazine to fire explosive rounds dealing void damage over a large blast radius. (Think Firefly explosion big)
Tier 5:
-Void Armor
-Void Burn Defense
[spoiler]#writemyexotichistory[/spoiler]
English
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Just now reading this, but why does you exotic primary idea have armor perks..... i mean ya its an exotic but that just seems "dumb"
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The main point is a buff to your teamates as well. I actually should have made it a seperate exotic entirely but eh, what can you do?
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The buff to the teammates isnt what i meant, i was referring to the void armor and void burn perks that are in tier 5, those are exclusively on armor(in the current game build) and they seemed weird on a weapon thats all
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Oh, I probably put them there without thinking. Whoopsie.
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Ya, no problem. I have an interesting weapon perk(exotic of course) if you want to hear it
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Sure, I'd be happy to.
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Edited by ShadowDealer 69: 7/4/2016 10:45:47 AMFrom what i know this idea is completly original(havmt been on the forums much to many failures of evolution) Exotic Handcannon- The Summoner Its one of the insanely low RoF archetypes(i.e. Ill Will) with a high range, stability, and reload. Has 7 rounds in the magazine -Barrels(dont really matter whatever bungie makes them if the guns ever added) -Perk 1-Lost in the Light- Precision kills cause the target to explode, any enemies killed by the explosion also explode, chains a max 3 times -Mid Tier-Field Scout -Hand Loaded -Perfect Balance -Exotic Perk- The Summoner-Getting a kill with this weapon using only precision hits has a small chance to ressurect the defeated enemy to fight by side until death(doesnt work on majors or ultras) -Built in Perk(s)-(these perks are like "No Backpack" from Icebreaker)-Double Dip-Rapidly Killing 2 enemies with 2 bullets each adds 5 rounds to the magazine. Darkness Infused- In Darkness zones this weapon deals x% more damage(just enough to 1 shot critical cabal legionarries). Power Glide- Rapidly 7 enemies with precision kills in less than 11 seconds will refill the magazine from your reserves and picks up all ammo packets on the ground
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That is a beastly hand cannon. I really like that it converts enemies to fight for you, and you actually have to work for it's effects.
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Ya and to balance it(keep it from OP) it would have a very long amd very defficult quest line you must follow
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Another scout to do awesome. What did you have in mind? Or do I have free reign
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Nothing in particular, you're pretty good at writing so I leave it in your hands!
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Glad you think that but you got any ideas that you would like to see? It help a bit
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Um, maybe a Guardian who delved too deep into Vex or Hive research, and lost all hope in both the Traveler and life as a whole? Those stories are always interesting.
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Alright! I can do that, I get cracking on it as soon as I can