I'm still waiting for a guy to clearly explain theirselfs as to why it isn't k.d, because it is.
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Yeah, I don't understand how in a game where the purpose is to kill, and not die, KD isn't important?
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Exactly haha, it's common sense man.
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Edited by Impurity41: 11/13/2015 4:02:06 AMI think it all comes down to how calm you are and how you kill them. (Not what you kill them with. The type of gun is insignificant). Like the way your guardian moves. Or proper Predictions. In that category. If some guy gets a positive kd but he's surprised he's getting the kills he's getting. You have to be confident that the moves you make are the right ones. Predicting your opponents is one thing but we have to remember that this isn't a guessing game.
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There's loads of factors to how you play obviously, I get that. But when someone says k.d isn't a factor of how good or whatever you are in this game it's rubbish. Every game mode is on a point based system bar zone control, you kill to get points, you die to give away points.
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Edited by Impurity41: 11/13/2015 4:06:40 AMWell kd can have its issues. I wouldn't say it's all 100% kd but your right it does play a factor. I'm guessing we aren't counting campers and boosters because doing that for a better kd is just stupid.
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Edited by McGhoo: 11/13/2015 4:13:07 AMIt depends what you define a camper as, in my opinion the best way to play control is to patrol around B flag, which theoretically is camping B flag, but there's nothing wrong with it. It's an overused word with no meaning really, if anything they're at a disadvantage to die next because everybody will know where you are, and boosting goes without saying but I doubt anybody would be able to boost their way up to a high k.d on this game.