KDR is a naked statistic, it is also fast becoming a legacy statistic. In a game like CoD where kills are all that matter, KDR is very relevant. In a game like Destiny which has greater depth, KDR only tells half the story.
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You reversed them. Call of duty has plenty of modes where KDR doesn't matter (domination, hard point, headquarters etc). While going massively negative will make it harder to win your team still can, and I've seen it many times. (Enemy teams kill whoring in Dom, but end up losing because they didn't cap). Destiny, almost every mode is a death match variant. KDR is the single biggest and often sole deciding factor in who wins. Only exception is rift, and to some degree skirmish when a team can win off revives but go negative.
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They also have zone control, which is basically domination I believe, can't play out since I don't have ttk.
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Very true, I forgot about zone control.