Bump. Yanking 2/3 of a the games content away for an "expansion" still baffles me.
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Seriously! No matter how you slice it (even if you want to view it like an "MMO"), an "expansion"- even it it makes the previous content useless- should at least leave the same [i]amount[/i] of content in its wake, which TTK sure is [i]Hell[/i] hasn't done.
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It makes previous content useless when compared to newer content. Everything Y1 is still just as useful in everything Y1. Y2 stuff is better in Y2 activities.
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[quote]Y2 stuff is better in Y2 activities.[/quote] No, its better in [i]all activities[/i]. Each set isn't just good in its "respective" area, because there is [i]never[/i] a time when having Y1 gear would be [i]more[/i] effective than having Y2 gear, at this point. In HoW, VoG gear was still [i]better[/i] in VoG, and CE gear was still [i]better[/i] in CE, etc., but only in those specific instances (Oracles, Oversoul, etc.). That way, even though everything was 365, all gear still functioned [i]better[/i] in their [i]respective activities[/i], without actually [i]invalidating[/i] anything; it added [b]new[/b] meaning to the new stuff, without [b]taking away[/b] meaning from old stuff. In that way, players were still encouraged to acquire new gear, but for [i]tactical[/i] reasons (which is sensible), not simply because the new gear did 2x damage (which is lazy, and insulting).
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That's not how "expansions" work. Completely new game (ala Destiny 2) that you can import a saved file/character into, yeah. But for an expansion to remove/invalidate content is ridiculous. You kids need to learn how games are SUPPOSED to work before you jump in the fanboy bandwagon.