And that's all fine, but to me that's not where the value lies. I've quit Destiny for now for many of the same reasons you feel burnt out, but I still got my $40 worth. Most full price games offer less content, fun, or good times with friends than I got in six weeks playing TTK. I don't tie the game's static value into how it keeps me active for a long time like I would if this was a subscription game.
In short:
- TTK was a good $40 expansion for the amount of new content apart from "time gated" quests and rewards. The new subclasses, strikes and raid are all great.
- loot issues and dissatisfaction will cause people to lose interest in staying active, which will negatively affect the community, but doesn't necessarily damage the static value of the game.
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