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10/15/2015 1:39:55 PM
12

Weapons of the Company

This thread is for weapons. It can be about weapon types, legendary, exotic, places to use, who/where drops, or strategy. Post what you know and reply or edit when we find new info.

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  • Weapon: The 4th Horseman Type: Special / Shotgun Rank: Exotic Acquired: Exotic Engrams, Purchase from Xur I won't lie, I find it difficult to find a shotgun I like for PvE and PvP. I have mixed feeling about the 4th. It is a full auto, 5 round, better than most of stability shotgun. Impact is descent, but full auto makes up for some of that loss. Range is one of the worsts for shotguns. At ten meters the spread is so far apart you will be luck to even drop a lesser monster. At 5 meters the spread is better, but at 3 meters and less is where you get your bang for the buck. I measured by shooting at a patrol beacon and looking at the spread on the wall. Well if you happen to be within 3 meters of your target, you will do fine. Not my favorite thing to do, maybe since I like to physically melee. But I have been laid out plenty of times in PvP by shotguns. And so far on my warlock I plow through mobs who do not know I'm there. Outside of my dislike towards this gun and many other shotguns, I do have a theory about it that may help in more ways than normal. It has the upgrade perk "final round". Final round allows your last shot to do bonus damage. I haven't tested it yet, but I'm sure for a shotgun it is a good deal more damage. My theory is this, the gun is very slow to reload, Painful in fact. But this is what is nice about shotguns, since they are the only weapon in the game that allows you to directly effect the amount of ammo you put back into the chamber. You can reload one shell, stop the reload and at all times just hold one shot. Now you must be a good shot, but I believe you can put other Guardians or even elites on their back in one hit. In case you miss you can always have your primary ready to recover your miss. Other upgrades include improving stability, good for those using it as full auto, faster reload, increased range, and return to sender. Return to sender has a chance to give bonus ammo to the "magazine" after a kill. Since i'm very bias towards shotguns in this game, I feel it important for anyone who uses shotguns more often to fill in any more on this weapon.

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