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11/10/2015 8:14:35 AM
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Ideas for a destiny 2, this will possibly save Destiny for people that were disappointed please respond

"The taken are gone, Oryx is dead and all our enemies are few in numbers" says the speaker as he congratulates you on your victory. Now that there are no enemies to stand against you have become a policeman it's all perfect. The traveller has decided to extend his reaches throughout the universe and he has made this tall white, hooded figures that look like priests and knights combined with swords called preachers they are mysterious and only serve to protect and aid the Traveller. You are contacted by a fallen signal coming from Mercury so you go to find the source. You are wandering through the ruins when suddenly your ghost is speared through! Without your ghost you cannot revive and you are surrounded by fallen. "Let him through, he is the one" says Variks. You are taken to a chamber where Mara Sov sits next to the crow. Mara Sov explains that the Taken had not killed her. She then goes on to claim that the traveller is evil! She shows you the speaker standing next to the traveller on scorched earth. "We have predicted this and it will happen!" The speaker along with two large hooded, white, armoured preachers burst in and Mara Sov shouts “Do not be fooled, you will see the traveler for what it really is now that your ghost is gone, it has created this evil!” She then teleports away along with the crow and the speaker and these preachers teleport you back to the towers. You are suddenly struck by an image, it’s the traveller’s light flowing into a darkness so despicable and evil. “It has created this evil!” Suddenly you understand. You escape to a rebuilt reef while on a mission and are paired with the crow. He gives you an artefact that acts as a replacement to your ghost called the solar dwarf that will revive you at certain points but then has to cool down. You go out to help form a resistance and the reef becomes a much bigger centre for trading, shopping and specialist materials. You keep fighting these Preachers and this evil Traveller till the final fight that is not unlike the black garden, you find the traveller and fight him after he summons 3 gigantic preachers, one warlock, one hunter and one titan before finally facing him. This new race is called the converted and they are hooded figures armed with swords, knives and muskets, an energy gun twist on the old weapon and cross bolts , which are sort of energy bolt-shooting, long distance crossbows with again, an energy gun twist. You can unlock these weapons by completing very hard challenges. the light cavalry for these converted are called the anointed and they are fast, humanoid, cloaked figures that strike hard and have little health. the second type are the Chosen, bigger figures with reasonable health that have no hood and hit hard with swords and other weapons. The third primary type is the Militant. Tall, strange figures with helmets that can be equipped with anything and come in large variety. All these creatures are spawned from the Travellers light and it becomes weaker and weaker as you destroy them. These types have a variety inside of them with different abilities. For instance, the anointed ones can shoot you with a melee that slows you down and restricts your abilities for a limited amount of time. The chosen can put all their power into a laser blast that cuts through walls and other substances that leaves them stunned for a while afterwards. The militant can summon troops to their location and send out a shockwave that only affects you while you’re on the ground but can send you crashing into walls that severely impacts your health, This shockwave is sent out all around the Militant in an outwards circle and can only happen at certain times. A new feature is that while you are offline your character can participate in crucible events and strikes that don’t earn you anything but help other people so that they can play crucible and strikes when they want to instead of having to wait. They will only be needed if a player or players have been waiting too long for more people to join a strike and you can turn off this feature. You can trade weapons between characters and there is a new weapon type coloured red called heroic that give you certain abilities. for instance a bayonet lets you stab an enemy with a protruding blade. A hog is a monster shotgun that lets you push people away when they get too near and can charge up to fire a sticky grenade. Your sparrow can also now have guns equipped to it like other vehicles and there are a few other vehicles you can drive that have been added like you can now man a fallen walker’s energy cannon and move it around in a new crucible mode and there are plenty of new vehicles that can fly and shoot and just be generally awesome.
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