I say we fix it like this...
Once you find a year 1 exotic or some legendaries you make them available for purchase in year 2 in the kiosk. 75-100 marks. They come in at 250 and fully upgraded by giving 5 motes and 15 weapon parts. Take away the burns on all of them, heavy, special and primary. Cap the light level at 310 so ppl will still play with year 2 weapons. All weapons work the intended way in strikes and patrols, in raids, however you inflict a curse to the y1 weapon like Curse of Progress or something. It has a 35% chance to jam while reloading. This will make pve overpowered guns in y1 underpowered in y2 and maybe inflict notorious pve weapons like gally to have a 50% chance per rocket to accidentally kill a teammate or themself. In crucible you can keep pvp balanced by further giving y1 weapons a 50% chance to jam and give hidden curses to exotic weapons such as Mida having a chance of stunning you in place while running, snipers blinding the user for 3 sec after a shot, shotguns kickin you in the face taking you down to 5% health or mythoclast draining your supers. For y1 legendaries you can make them increase the time it takes to get your melee and grenade charge back.
Your role as a moderator enables you immediately ban this user from messaging (bypassing the report queue) if you select a punishment.
7 Day Ban
7 Day Ban
30 Day Ban
Permanent Ban
This site uses cookies to provide you with the best possible user experience. By clicking 'Accept', you agree to the policies documented at Cookie Policy and Privacy Policy.
Accept
This site uses cookies to provide you with the best possible user experience. By continuing to use this site, you agree to the policies documented at Cookie Policy and Privacy Policy.
close
Our policies have recently changed. By clicking 'Accept', you agree to the updated policies documented at Cookie Policy and Privacy Policy.
Accept
Our policies have recently changed. By continuing to use this site, you agree to the updated policies documented at Cookie Policy and Privacy Policy.