In every other decent game snipers only make sense at long distances and players are forced to act as snipers. In Destiny people switch over to snipers for distances that a scout should cover but don't and still play as run & gun.
Weapons balancing in Destiny is still a mess.
11 or so weapon classes, billions of combos and yet all we see in use are ~10 weapons in use. 2 Hand Cannons, 4 Pulse Rifles, 2 Shotguns, 2 Snipers plus any high impact machine gun or rocket launcher.
But I agree the problem is that most of the maps and types of gameplay don't favor variety or weapon classes behaving or performing as they should.
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