Here's a short reason why
I can't snipe good enough to beat them
The end
English
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The end of your invalid argument, that is. Did you not see the video?
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You could've made that argument for shotguns and fusion rifles. Sorry but you're biased and your argument is invalid
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Edited by Utsuro Bune: 11/7/2015 9:22:14 PMDefine biased. I don't see how I'm biased for staying on one subject and focusing on it. I made a topic about snipers. I focused on that topic. There is literally nothing biased in my argument. The only thing invalid is your logic.
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Yeah I watched the video I saw you destroy those guys just as easy with your pulse rifle as you did with your sniper
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Edited by Jeff_: 11/7/2015 10:34:38 PMGuy you can look me up. I snipe proficiently. Check my headshot ratio if you'd like then my primary kill ratio too. I'm being honest with the fact that snipers are too easy to use right now. As i'm honest with the fact that sunbreaker is op. Lasts way too long and has way too much health throws way too many hammers. There are ppl like you that will defend sniper rifles and sunbreakers to the death but any honest destiny player thats spent time with them knows they are easy mode and need reworking. Stop crutching on the most lethal aimbot special weapon in the game Oh and something called a dictionary has the definition of biased
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I don't use a sniper so I'm very unbiased but I do play crucible I don't see a problem with snipers I very rarely get killed by one If you want to ride the nerf train go for it nerf em all more power to you
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Edited by Jeff_: 11/7/2015 10:57:04 PMSorry no train to ride. Honest opinion they need nerfed. Too much aim assist. Ttk is the highest aim assist has been on snipers since this game launched. Perks like hidden hand are a joke. Bullet magnetism is not skill. I don't even understand how certain snipers have way more aim assist than others. The guys at bungie don't know what they're doing balance wise. What they were thinking when they: made sunbreaker class, nerfed hand cannon accuracy (mag and reserve ammo), auto rifle damage/range falloff, circle of life perk on gunslinger, arc bolt grenade range/damage nerf, tlw over nerf). It looks like they dont even play the game. Why they tied aim assist and accuracy into the range stat when really the only thing the range stat should affect is how far a gun can shoot and where the damage falloff begins. Artificial accuracy is not fun. Knowing you're missing shots because the game wants you to is a slap in the face
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I guess we are playing two different games I just don't have a problem with people killing me with sniper rifles in sorry your luck is bad and your struggling If things change and every time I turn a corner I'm killed by a sniper I'll support your claim but it's simply not happening for me I'm all for nerfing if something way out of balance but bungie has all the stats and can see what percentage of kills snipers have versus other weapons, I'm willing to bet auto rifles have a higher percentage of kills than snipers in PvP
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I had to go check for myself I went to destiny tracker you can see for your self Shotgun 14.83% Hand cannon 14.66% Melee 10.75% Super 10.65% Auto rifle 9.81% Grenade 6.73% Pulse rifle 6.12% Fusion rifle 6.08% Sniper rifle 5.91% Yeah snipers need a nerf they are way out of hand lmao