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Edited by Tort78: 11/4/2015 6:27:59 PM
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How are they exploiting the players? They are supposed to create future DLC's for free? Here's how your purchasing power works as a consumer: Company A creates product which costs them money to produce and tries to sell it to recoup that cost plus profit so they can create more product. If they make stuff people don't want, they won't sell anything and eventually got out of business. Consumer B then has the [b][u]option[/u][/b] to purchase said product or not. Caveat Emptor comes into play here. And that's basically it. Getting upset with people because they are exercising their purchasing power is futile. The only time the above scenario becomes an issue is when Consumer B doesn't agree that the [u]relative[/u] value of the product matches it's cost. Which will be cumulative and people will stop buying the product and Company A goes out of business. When's the last time you bought a DeLorean? Or it's a "problem" when, and here's the kicker, [u]somebody wants what they are selling but don't want to pay for it.[/u] You and the OP are operating under this insane assumption that micro transactions = free DLC and no where has Bungie or Activision said this. You don't have to buy dance moves. You might want to, but you don't have to. You might want the next DLC, but Bungie doesn't have to offer it to you for free.
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