Final edit: This is regarding having a chance of getting no drops from hard mode. A lot of people, including myself, have gotten very frustrated with this to the point where we just don't want to play anymore.
PROOF THIS IS NOT A GLITCH AND SOMETHING WHICH IS INTENDED BY BUNGIE:
https://www.bungie.net/en/Forum/Post/169504792/0/0
It's not easy with a LFG team and after you spend a while fighting the boss, you get nothing or just normal mode loot. What's the point of doing it on Hard if you won't get loot anyway?
I've seen it all. Vault of Glass normal and hard, Crota's End normal and Hard, along with Prison of Elders. I've been through forever 29 but never complained about the rewards but this time I am as every other encounter gave you something every time.
Below is my original post.
Don't I just love it when I spend 20 min on a encounter only to get nothing? Last week it was nothing from sisters. This week, it was nothing from Golgoroth and I was the one who had the gaze. Whoever thought it would be a good idea to remove drops completely is a dumbass who deserves a slap to the face.
GIVE US GUARANTEED DROPS ON EVERY ENCOUNTER!
Just to clarify one thing, I'm not asking for straight 320 drops with perfect rolls. I'm just asking for drops. Now, with the variety of things you can get, you won't be done immediately. You get a drop, then it needs to be 320 and it needs desirable rolls.
For those of you saying "It has always been like this", it hasn't. I've been here since week one (Sign of Founders on my Hunter) and I'll tell you why. Before you got shards and / or energies. You could use those to upgrade your initial gear and make it more powerful. You got something out of it if you remembered correctly. Now, since you don't need ascendant materials to upgrade anymore, the equivalent could be seen as weapons or gear. You use high light stuff and upgrade your initial gear and make it more powerful.
If you do a normal raid and complete it, then do a hard raid, or just do a hard raid straight then you have the chance of getting nothing which has 310+ light until Oryx. What was the point of doing the previous encounters then if they don't guarantee you items? And it's not like this is infrequent. I didn't get anything from 3/5 encounters last week and 2/5 encounters this week. How is that fair?
Also, those of you calling me "entitled", I am entitled. I finished the activity therefore I earned the rewards. If you disagree with that then why not just remove loot completely from every activity?
Edit: 250+ replies. Let's keep going until Bungie sees this
Gecko 77 made a very good point:
[quote]Players should always feel like they are progressing. They should come out of the raid atleast one light level higher than when they started.[/quote]
triplearod also made another very good point:
[quote] The main difference in VoG and Crota's End is all weapons were exactly the same so you had to only get them once, low drop rate is fine in that instance. Armor may have different stat roll but the maximum light was always the same
Now were not only rolling against the chance it drops, but its Atk/Def values, and its perks. Im fine with the variance as it makes the raid more replayable, but something should drop even if it is a 310 hallowed pieces of gear. Maybe that gear will have stats & perks I like and is worth infusing up.[/quote]
Edit: RIP my notifications tbh
Edit: 500+ replies
Edit 750+ replies. When we get to 1000, I'll edit this to #Feedback so this has a more likely chance of getting noticed.
Edit: 1000+ replies. Will edit this into #Feedback soon
Edit 1500+ replies. Bungie, we're waiting on you
Edit 1750+ replies. Two updates later and no mention of this in any update... Really Bungie?
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Well I haven't bothered with the new raid yet. Just not really motivated with the lack luster gear. But anyways, based on past experiences Id rather they only let people run once per week but guaranteed to get good stuff each CP. Instead of watering it down for 3 runs a week. It's a rare ass week that I want to run it more than once.