JavaScript is required to use Bungie.net

Forums

Edited by SWIFTJUSTICE : 10/28/2015 5:15:50 PM
1
I think we are looking for the same things from a game. I'm just saying that Halo's longevity will come from its MP. I don't care about grinding for ranks in MP, but a lot of people will. It's the Trials of Osiris crowd. Halo is much better and much more balanced for MP. I'm a PvE guy myself. I have played a lot of Destiny PvE and grinded for a lot of loot, but I've grown pretty tired of the endless wheel of grind for gear that doesn't seem that special anymore and has a lot of variability in how it will drop, resulting in a lot of disappointment and a perception of wasted time. Fallout 4 will give me that PvE, loot based, rpg that is really my bread and butter for gaming, and Halo gives me the scratch to that shooter itch I get, and I can get off the scheduled, time consuming hamster wheel that is Destiny. Many of the changes in TTK are just there to try to increase player time in game. I'm tired of a game that asks me to play hours a day every day, and then do all the same things again next week, over and over. Especially since I can't really save or pause. That's just me, though. I haven't had any experience with MMOs, and I don't like how that mechanic requires me to allow it to control my schedule and time.
English

Posting in language:

 

Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

You are not allowed to view this content.
;
preload icon
preload icon
preload icon