Final edit: This is regarding having a chance of getting no drops from hard mode. A lot of people, including myself, have gotten very frustrated with this to the point where we just don't want to play anymore.
PROOF THIS IS NOT A GLITCH AND SOMETHING WHICH IS INTENDED BY BUNGIE:
https://www.bungie.net/en/Forum/Post/169504792/0/0
It's not easy with a LFG team and after you spend a while fighting the boss, you get nothing or just normal mode loot. What's the point of doing it on Hard if you won't get loot anyway?
I've seen it all. Vault of Glass normal and hard, Crota's End normal and Hard, along with Prison of Elders. I've been through forever 29 but never complained about the rewards but this time I am as every other encounter gave you something every time.
Below is my original post.
Don't I just love it when I spend 20 min on a encounter only to get nothing? Last week it was nothing from sisters. This week, it was nothing from Golgoroth and I was the one who had the gaze. Whoever thought it would be a good idea to remove drops completely is a dumbass who deserves a slap to the face.
GIVE US GUARANTEED DROPS ON EVERY ENCOUNTER!
Just to clarify one thing, I'm not asking for straight 320 drops with perfect rolls. I'm just asking for drops. Now, with the variety of things you can get, you won't be done immediately. You get a drop, then it needs to be 320 and it needs desirable rolls.
For those of you saying "It has always been like this", it hasn't. I've been here since week one (Sign of Founders on my Hunter) and I'll tell you why. Before you got shards and / or energies. You could use those to upgrade your initial gear and make it more powerful. You got something out of it if you remembered correctly. Now, since you don't need ascendant materials to upgrade anymore, the equivalent could be seen as weapons or gear. You use high light stuff and upgrade your initial gear and make it more powerful.
If you do a normal raid and complete it, then do a hard raid, or just do a hard raid straight then you have the chance of getting nothing which has 310+ light until Oryx. What was the point of doing the previous encounters then if they don't guarantee you items? And it's not like this is infrequent. I didn't get anything from 3/5 encounters last week and 2/5 encounters this week. How is that fair?
Also, those of you calling me "entitled", I am entitled. I finished the activity therefore I earned the rewards. If you disagree with that then why not just remove loot completely from every activity?
Edit: 250+ replies. Let's keep going until Bungie sees this
Gecko 77 made a very good point:
[quote]Players should always feel like they are progressing. They should come out of the raid atleast one light level higher than when they started.[/quote]
triplearod also made another very good point:
[quote] The main difference in VoG and Crota's End is all weapons were exactly the same so you had to only get them once, low drop rate is fine in that instance. Armor may have different stat roll but the maximum light was always the same
Now were not only rolling against the chance it drops, but its Atk/Def values, and its perks. Im fine with the variance as it makes the raid more replayable, but something should drop even if it is a 310 hallowed pieces of gear. Maybe that gear will have stats & perks I like and is worth infusing up.[/quote]
Edit: RIP my notifications tbh
Edit: 500+ replies
Edit 750+ replies. When we get to 1000, I'll edit this to #Feedback so this has a more likely chance of getting noticed.
Edit: 1000+ replies. Will edit this into #Feedback soon
Edit 1500+ replies. Bungie, we're waiting on you
Edit 1750+ replies. Two updates later and no mention of this in any update... Really Bungie?
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just finished oryx hard last night. I got 2 shards. I literally put my controller down and walked away. I sat there for almost 3 hours struggling to get to the end. all for nothing. they are doing a great job of pissing people off.
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Bump. Signed. My first time completing oryx on hard provided me with a 303 helmet and a 310 shotgun. Both garbage. I know this is a RNG system , but the algorithm used is horrible and unrewarding
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Signed!
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Signed blam! the pos rewards rng sucks a$$
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Bump and Signed
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Signed [spoiler]again[/spoiler]
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Bump i have signed
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Signed
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Signed
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Yes, Bungie please fix this. Also, we should always feel like we are progressing. Getting a 310 harrowed drop is terrible - we already got 310 drops from normal mode. Who thought it was a good idea to have hard mode drops be RNG from 310-320? Honestly, hard mode drops should be between 315-320 or even better - 318-320. Bungie make it happen.
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Personally for me it should stay the same. I know the feeling of games where if you have all the armour and weapons the game is not fun anymore, further more if you have everything there is no point or goal. I'm pretty sure all of us have experienced something like that. Same goes to destiny here, if we have all of the raid armour and items there will be no point in kings fall. That's why bungie have implemented the idea where you may get some. Or none of the gear. Expanding your total play time.
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Signed
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Sign happens to me too buddy.. This week I missed out on multiple drops just shards... And when I did get drops between my Titan and hunter I got 5 chest pieces this week... Some two at a time on hard mode... So much for variance in loot drop.. Like thanks for dropping hard mode 310+ chest and a 300 at same time! Or nothing at all.. Sweet... Not..
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Frankly the drops should be at max light level or at the minimal 1 level above your current light or 310 if you're below that. Speaking for hard of course. Normal be the same only at 310 max. I can't believe they still aren't giving away guaranteed drops since VoG. With how many things that can drop it's not like we'll always get what we want. Hell, with how many variations there are we'd need more than one of the same drop.
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Frankly the drops should be at max light level or at the minimal 1 level above your current light or 310 if you're below that. Speaking for hard of course. Normal be the same only at 310 max. I can't believe they still aren't giving away guaranteed drops since VoG. With how many things that can drop it's not like we'll always get what we want. Hell, with how many variations there are we'd need more than one of the same drop.
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Remove ghost shells as a reward for beating oryx. Like how does a teammate receive a 319 pulse and I get a 312 shell for completing the same activity?
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Signed
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Sign this sh(t.
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Sign.
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Its stupide, its so many variation on perks and light it would take some people 3333333 raids to get what they were looking for. Insane.
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I think this would be smarter, after all not everyone can run the raid 3 times a week