Final edit: This is regarding having a chance of getting no drops from hard mode. A lot of people, including myself, have gotten very frustrated with this to the point where we just don't want to play anymore.
PROOF THIS IS NOT A GLITCH AND SOMETHING WHICH IS INTENDED BY BUNGIE:
https://www.bungie.net/en/Forum/Post/169504792/0/0
It's not easy with a LFG team and after you spend a while fighting the boss, you get nothing or just normal mode loot. What's the point of doing it on Hard if you won't get loot anyway?
I've seen it all. Vault of Glass normal and hard, Crota's End normal and Hard, along with Prison of Elders. I've been through forever 29 but never complained about the rewards but this time I am as every other encounter gave you something every time.
Below is my original post.
Don't I just love it when I spend 20 min on a encounter only to get nothing? Last week it was nothing from sisters. This week, it was nothing from Golgoroth and I was the one who had the gaze. Whoever thought it would be a good idea to remove drops completely is a dumbass who deserves a slap to the face.
GIVE US GUARANTEED DROPS ON EVERY ENCOUNTER!
Just to clarify one thing, I'm not asking for straight 320 drops with perfect rolls. I'm just asking for drops. Now, with the variety of things you can get, you won't be done immediately. You get a drop, then it needs to be 320 and it needs desirable rolls.
For those of you saying "It has always been like this", it hasn't. I've been here since week one (Sign of Founders on my Hunter) and I'll tell you why. Before you got shards and / or energies. You could use those to upgrade your initial gear and make it more powerful. You got something out of it if you remembered correctly. Now, since you don't need ascendant materials to upgrade anymore, the equivalent could be seen as weapons or gear. You use high light stuff and upgrade your initial gear and make it more powerful.
If you do a normal raid and complete it, then do a hard raid, or just do a hard raid straight then you have the chance of getting nothing which has 310+ light until Oryx. What was the point of doing the previous encounters then if they don't guarantee you items? And it's not like this is infrequent. I didn't get anything from 3/5 encounters last week and 2/5 encounters this week. How is that fair?
Also, those of you calling me "entitled", I am entitled. I finished the activity therefore I earned the rewards. If you disagree with that then why not just remove loot completely from every activity?
Edit: 250+ replies. Let's keep going until Bungie sees this
Gecko 77 made a very good point:
[quote]Players should always feel like they are progressing. They should come out of the raid atleast one light level higher than when they started.[/quote]
triplearod also made another very good point:
[quote] The main difference in VoG and Crota's End is all weapons were exactly the same so you had to only get them once, low drop rate is fine in that instance. Armor may have different stat roll but the maximum light was always the same
Now were not only rolling against the chance it drops, but its Atk/Def values, and its perks. Im fine with the variance as it makes the raid more replayable, but something should drop even if it is a 310 hallowed pieces of gear. Maybe that gear will have stats & perks I like and is worth infusing up.[/quote]
Edit: RIP my notifications tbh
Edit: 500+ replies
Edit 750+ replies. When we get to 1000, I'll edit this to #Feedback so this has a more likely chance of getting noticed.
Edit: 1000+ replies. Will edit this into #Feedback soon
Edit 1500+ replies. Bungie, we're waiting on you
Edit 1750+ replies. Two updates later and no mention of this in any update... Really Bungie?
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Agreed bump up. #BungieListen
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It's a problem in normal too. I've yet to see any armor piece in the normal raid. Feeling left behind as I'm too low to even get in the hard raid.
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I just hate when i have to work hard with my team and end up just getting shards on hard mode.....and then i say what is the dam point of doing all of this work
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Agreed. In my opinion, the game should recognise the items you have have equipped. (Example) 317 ghost. From that point on every ghost that drops should be 317+. Why are people still getting low levelled drops when they have higher ones equipped? I have 315 boots, so why am I getting 311,312 boot drops?. It's ridiculous. There's no progression and it's even more aggravating when you spend so long on one encounter to get NOTHING, whilst the people who are dead/bad get the good 320 drops. It's slightly off topic, but it's the same for crucible. You pull of good KD and at the top of the leaderboard with almost double the score of the person in second place and BAM guy at the bottom who did NOTHING To help win gets all the rewards while you get nothing. They need to fix it. Why should someone who sits from first round of warpriest dead get good items while the rest get trash. ? So annoying....
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Signing
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Double bump
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Sign and bump
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Bump.
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Bump. Did my first HM today up to Oryx as a 308. Got nothing to increase my light level so next week it will be hard to find an LFG group again.
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This has been a part of the game since the VoG. It's RNG, you have a CHANCE of getting rewards. Sometimes, you only get moldering shards/ascendant/radiant materials. Just get over it. It's not like they didn't tell you the reward system of destiny is RNG.
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I agree. There should be an item drop at each encounter. The variables in place to receive the perfect gear are much higher than any other raid yet the chance of receiving said gear is greatly decreased. If you at least receive something that is not of the right atk/Def value but has a good role on perks it could be infused with other gear that has a higher atk/Def value. But with this raid not only do you have the randomness of the perks but you also have a 10 point span on the light value of each piece of equipment. That means that with each piece you have a 1 in 10 chance to get the light level you want. With 5 pieces of armour and 3 guns and 1 ghost that's a total of 9 pieces of gear each having a 1 in 10 chance of being the right light level let alone the perks that fit best to your play style. In previous raids if the piece of gear dropped you knew it was max light level. This was not a decision that was made to consider or value our time as we play your game. This decision was made to make the grind that much longer and have us the player/customer put more time into there game.
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Bumpin and a signin.
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BUMP I know how it feels ya ether get nothing from the hard mode or in my case the exact same piece of gear that dropped for the character in weeks before with the lowest light possible
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But getting nothing is part of the fun.
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BUMP I don't appreciate being thrown all these "quests" only to get one item or items which I can aquire via patrol .. FAIL.
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h3h3 bump