The Chaperone. If you have the Last Word, chances are you have, had, attempted, quit, accomplished the quest that grants you this shotgun from Amanda Holiday.
I just finished this quest yesterday, right on time for the reset after spending about 3 days on it, and I'd like to add my thoughts.
I'd like to start by saying that [b] this quest (or mainly it's PvP side) is not difficult[/b]. It is however very very time consuming and can be extremely frustrating for the guardian who is:
a) Not careful
b) Not aware
[b]This quest, much like the Thorn bounty back in the day, does not require skill.[/b] Only patience and the right strategies.
Personally, I struggled all the way to 40% by playing rumble, and I do not recommend it at all. Rumble is a terrible playlist for this overall seeing as you have a smaller chance of winning the game. Winning gives you points (3-4 %). You get points by going on killing streaks with [b]the Last Word equipped[/b]. Kills with The Last Word are not required and disequipping it means that any deaths (or kills) will not affect the bounty.
So what playlist is best?
[b]In my experience, the best playlist is Rift.[/b]
Why? In Rift, you always spawn and control the same areas with your team. All guardians are focused on the objective instead of kills. But the main reason is, the shape of the maps. Flanking is extremely easy in Rift when the relic is charged as everyone is focused on the center lane.
How does this help you? The strategy you want to adopt is that of chaining heavy and supers. Using these two things, [b] flanking the opposing team becomes extremely effective when using long range / multi-use supers and a heavy machine-gun.[/b]
[b]Do not equip TLW when spawning into the game. Go into the game with weapons you're comfortable with.[/b]
Why? [b]You want to get kills to charge your super and play the objective to help your team win.[/b] For me, I would alternate between MIDA and Hawkmoon. If you're playing solidly, then your super should be up just before heavy spawns. Secure heavy. If you miss heavy then keep playing as normal without TLW equipped.
[u][b]Heavy choice[/b][/u]
-Jolders Hammer Archetype (4 shot to body/ 3 shot to head) (slow RoF)
-Thunderlord Archetype (4 shot body/ 4 shot head) (faster RoF)
[b]I recommend the latter[/b] as it takes the same amount to kill with headshots as without. This means that precision is not needed and a less skilled player with this lighter machine gun will outgun a Jolders weilding foe if the foe misses one headshot. If the foe misses a single headshot, he must fire another. That coupled with the slower RoF means that as long as you're hitting him, he's dead first.
[b]Important Note:[/b] Equip TLW after having secured heavy, not before as you could be rejected. Use the heavy to defend yourself for the time it takes you to get back to the base. Once in your spawn, equip TLW BUT FIRST look at the feed to see if the enemy has activated supers. Equip when clear. Finally, you have the advantage and you can allow yourself to go ham.
Once Heavy and super secured, stick to the edge of the map and choose your perfect moment. Take your time and keep your distance. The enemy is focused on forwards. Keep your eyes on radar and your kill feed. At the first sign of an enemy super... run. You have to run constantly. It's more important that you live and keep your assets that to trade with a sunbreaker.
Finally: [b]Super Choice[/b]
All classes have a subclass or two that gives significant PvP advantages.
[b]Hunters:[/b]
-Golden gun is the best super. Death from a distance, it can (sometimes) counter the worst of the other supers and is just by far the most prevalent choice grenade and melee wise as well (tripmine recommended).
~Arcblade is only best on very close quarters maps like Vertigo. Use blink and stay in the air. Keep away from titans.
~Nightstalker is only for the very confident hunter.
[b]Titans:[/b]
-Sunbreaker has best distance, best potential, best resistance. Has fusion grenades. Use it.
~Striker only if you despise Sunbreakers enough to not use it to complete an exotic quest.
~Ward of Dawn is a no. Then again, you do you.
[b]Warlocks:[/b]
-Stormtrance has best range, mobility and kill potential. Use air and blink.
~Nova Bomb has too little a kill potential (realistically) but it can get you out of sticky situations.
~Radiance. [b]Avoid Fireborn. You're trying not to die in the first place.[/b] Radiant skin is the best choice although apart from (maybe) the grenades, there's no advantage compared to Stormtrance.
[b]TL;DR: Read main points in bold font. Any questions, debates, remarks are welcome![/b]
_______________________________________________________________________________________________________________________-
Edit: Thoughts so far are that the guide is comprehensible however there has been one remark about what I said about Rumble not being the best choice. To clarify, What I mean to say is that Rumble is more difficult to win for the lower skilled player especially when using a tactic that requires multiple enemies killed in quick succession whilst having both your super and heavy. This situation is a lot more difficult to come by in this playlist.
Edit: From Gaddai
[b]Then I found a video that explains why this is happening. Please allow me to add to your guide:
While the last word is equipped, other weapons, supers, grenades, will only count if it is a streak kill (double down, triple down, merciless, etc). Single kills do do not count.[/b]
-
I did it weeks back and it took me forever. Rift was definitely the easiest because it had choke points. If you haven't don't it yet, though, I would HIGHLY recommend waiting till the next iron banner. Yeah I know that's surprising but here me out. I'm normal PvP there was times that I would put literally an entire clip into someone, every bullet registering, and they wouldn't die. It frustrated me to no end, more so than the black spindle mission the first time it came around (yeah I beat that the first night it was available). I still completed the challenge after a couple controller throws and have had the chaperone since that second week. However, when I took my year two, 310 last word into iron banner, it was like night and day. I averaged over 20 kills a match, most of which were from the last word. It would down people an average of 3-4 shots. It honestly reminded me of how the last word was when I got it the first time in destiny back in September 2014 (back then few other people had it and the only people i would lose a 1 on 1 duel with were the few that had the original, pre-nerf mythoclast... That thing melted me). So in closing, I would say just wait till the next IB. I know everyone wants the chaperone really bad... But to be honest, there are a lot of better legendary shot guns out there. The reload animation is fun to show off/use, but i really only use the gun when I'm not seriously playing and just want to have fun. Have patience and wait... Put your time into infusing a last word, and wait till the level advantages are back. You won't regret it. Sorry for the length lol
-
Tl;dr did it in 4 matches of control
-
It wasn't that hard... all you needed was small maps. I did it with my terrible kd...
-
THIS IS GENIUS
-
Edited by Zhalo: 10/29/2015 3:17:36 PMBest playlist for this quest is rumble
-
Great post! I'm grinding this quest out and at first was super perplexed with the scoring system. Would have the last word equipped, get kills, but no progression. Then I found a video that explains why this is happening. Please allow me to add to your guide: While the last word is equipped, [u]other weapons, supers, grenades, will only count if it is a streak kill[/u] (double down, triple down, merciless, etc). Single kills do do not count.
-
Finished it on the first week
-
Not sure what requires "skill". Every response to everything is "doesn't take skill, it's easy" Think about this: It's easy for you because it does take skill and you have it. If it's hard, it means they (we) aren't as good and don't have the same level of skill.
-
I've been playing with my hunter for blink shotgun with the stock vendor ConspiracyD because rescue mag OP with having the TLW equipped. Works pretty well
-
Piece of shit
-
I got this done last week by waiting for Mayhem Clash as the weekly format. A few dozen Golden Guns later I got my Chaperone. Also, since it is an exotic you only need to complete the quest with one character. Buy duplicates at the blueprint kiosk.
-
Or just wreck with TLW and get it done
-
Edited by Lucifer CFH: 10/29/2015 2:54:04 PMI actually found an easy way been play clash and zone control. I'm a pro last word user it's my favorite fun from year one. Anyways in clash and control don't go running in guns blazing everything you use with the last word equipped gives points. I played some defense and when it came to long range players I timed my shots. If you time them it's much easier to get a kill while their auto, pulse, or Scout rifle is being trigger pulled and missing some shots. When you run into an enemy though by all means hip fire the whole clip. Keep on the run(I know contradicting but don't run to the enemies run with some guardians on you as a group that way much easier for kills and using someone as a bullet sponge while they are damaging them), possible if you run into 2 guardians kill one with the last word and if you can without dying pull out a different weapon. I used the raid shotgun. I went from 13% up to 59% in 3 matches 1 clash 2 zone control. It's now becoming very easy quest. I also use gunslinger hunter for those pesky Titans. I save my super till I know there is an enemy Titan super is active. Now there are 2 ways to handle the Titan as a gunslinger and Iv done both. #1-RUN AWAY!! You might get lucky and survive. #2-GoldenGun the Titan, I use combustion with keyhole. Also young ahamkaras spine for hand cannon reload fast, tripmine a and knife juggler. I barley got killed by any sun breakers in crucible but it does happen and oh well I lose a point or something I can gain it back.
-
I read until you said rumble was a terrible play list for this. I completed it in three matches. Rumble is the way to go.
-
This is probably the most frustrating part of the bounty for me. Had it for over 3 weeks and finally gave up on it. With a best average of 7 kills and K/D of 1.0 in Control, I do not see my myself ever completing this bounty without hiring a third party or cheating somehow. The problem, just like the Thorn bounty which I have completed, is death negates (not slow down) your progress when the K/D is less than 0.75, which was my case for most of the time. I do not like PvP, but I do not mind the grind as long as it is for something attainable. Why do I feel like I'm being punished for making an honest attempt? Take away the death regression. I can kill 150 guardians even if it take me a month to do. It's manageable and most importantly attainable. The way it works now, it's not doable for me... making me detest PvP even more!
-
Two words : mayhem clash.. Three games with some good Sith kill streaks. . Done.. now I have to get enough glimmer to pay off Amanda's pimp Rahool..lol I just can never save up enough. .
-
I got this done in 4 games the first week I got the quest.
-
Done it in 3 games. Its all about the kill streaks.
-
Of course it requires skill. If it didn't, then someone who had never played a video game in their life could get this right away. (which I doubt)
-
Lol, did the pvp part in 6 rumble games. Never unequipped the last word.
-
Hardest part of the quest for me is the Bond Brothers strike :/ cannot ever find anyone willing to do it with me
-
Edited by THE LOMAS: 10/29/2015 1:23:08 PMI did it on mayhem, if you don't run around like a goon then it's pretty easy to get 3-12 kd (and I'm pretty average)
-
I ran: Last word 1000 yard stare Bolt caster I had the bounty done in 4 games of control. Just remember ADS is taboo, and when your radar fills up, you run, or you hunker down and clutch yout butt cheeks. Or you could roll w/ops thing. Both work.
-
I used a bubble with armor of light, and a shotgun and my last word, I went to town that day. Finished that quest in 3-4 games.
-
I did this quest without firing the weapon once I realised I could equip it whenever I got heavy and whenever we were about to win a match.
-
I have all but given up on the quest guess its not one of those guns im ever going to get