[b]THANK YOU GUARDIANS!! With all of your help and ideas, I hit 1,000 comments! I will be working on a community based exotic in honor of this community effort![/b]
[b]Exotic Ideas 2 Link[/b]:
https://www.bungie.net/en/Forum/Post/191970608/0/0
Primary:
Assault rifle- No Other Choice "In dire situations, only one opinion is available"
Perks are Focused Fire and Last Chance (Getting a kill at low health lowers the damage taken)
Scout rifle- Sword and Shield "The strength of one comes from his defence"
Perks are Extended Range, Armor piercing rounds, and a choice of Broaden the shield (3 consecutive kills grants an over shield) or Sharpen the sword (3 consecutive kills grants bonus damage)
Hand cannon- Skill Unknown "Wielders became so skilled, it was a paradox"
Perks are Final Round and Specialist (Hand loaded and Return to Sender)
Special:
Sniper- Doctor's Medicine "Headache? I can cure it"
Perks are Return to Sender, Third Eye, Snapshot, and Doctor's Pill (Precision kills cause enemies to explode and returns health to player)
Shotgun- Surprise "Slugs make a great gift"
Perks are Hammer Forged, Light Weight, Slug Rounds (Extended Range and no spread)
Fusion rifle- Time Flux "Time moves forward with your permission"
Perks are More impact penalty to rate of fire, and Chrono's Revenge (One shot slows down enemies)
Heavy:
Rocket launcher- Poseidon's Wrath "A weapon worthy of a god"
Perks are Javelin, Army of one, Trident (A rocket fired splits into three rockets and tracks different enemies)
Machine gun- Hellfire "Who needs a rocket launcher, I can send one hundred explosions"
Perks are Persistence, Surplus, Light them up (a random bullet is an explosive round that blinds nearby enemies)
If you have any ideas, please leave them down below.
Edit 1: This thread has got a lot of weapon ideas. May I say awesome weapon ideas? If you have any ideas for armor as well, feel free to post them.
[b]Quick Announcement[/b]: My friend (FJFSOM656) has started a mini series called Exotic History. It's a small community project where you guys can make an exotic and post it here. In the spoilers tab, put [i]#writemyexotichistory[/i]. Here is a link to his table of contents for more details.
https://www.bungie.net/en/Clan/Post/1371758/183820389/0/0
[b][u]Time's Reclamation[/u][/b] [u]Exotic History[/u]: https://www.bungie.net/en/Forum/Post/172642296/0/0
[b][u]Huntress of the Woods[/u][/b] [u]Exotic History[/u]: https://www.bungie.net/en/Forum/Post/175315752/0/0
[b][u]Combined Light[/u][/b] [u]Community Exotic[/u]: https://www.bungie.net/en/Forum/Post/176432982/0/0/1
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The Great Compromiser "I'll give you two options, seven holes or a 50 cal. Your choice." Exotic Sniper/Shotgun hybrid. Based off of WolfHunter, our official sniper and leader of our clan. Sniper will look like a standard sniper rifle forest green/camo colors but with a hinge at the base of the barrel so it can swing to the right and a bit bulkier along the base of the gun infront of the trigger. Perks: No Compromises([initial perk]While weapon is out, holding X [Square for Playstation] will cause an animation that you flip the barrel to the side to reveal a shotgun attachment on the bottom [similar to the Master Key in Call of Duty Black Ops][each attachment has 4 rounds in the mag and runs off the same ammo capacity], Pocket Veto(If enemies are close enough to you and sniper is currently used, pulling trigger will flip barrel automatically to reveal shotgun and fire, kills with this shot does not take up ammo and automatically flip back to sniper position[range is rather short so you may also simply fire sniper round]), Choice between: Politically Correct(Crouching will increase zoom when scoped with sniper and getting precision hits/kills with all four rounds will refill magazine for both attachments and generate 2 ammo for free) [b]Or[/b] Politically Incorrect(With shotgun out, sprinting is increased by 10% and getting rapid kills with shotgun will generate ammo based on half of spree[double kill=+1 round, triple/overkill=+2]), Bill of Compromise(Kills with this weapon will generate more special ammo drops for allies and ally special kills will generate more special ammo drops for you) Advantages: For those who love to run and gun and snipe without dealing with the screen load time, put the drop on those who sneak up on you, since both attatchments run off of different mags 8 rounds can be shot before reloading both, help give some ammo to gain some ammo Disadvantages: Camping is bad don't do it, ammo is limited and having armor that increases shotgun ammo will NOT affect this weapon and increased sniper ammo will only give you an extra magazine for the sniper, animation can be a bit slow to switch weapons so plan accordingly, reload is slow for both weapons, kills will not grant addition ammo for yourself