Sorry but you are using the term cheese incorrectly. Cheese stems from old arcade style fighting games like tekkan, or mortal combat. Certain characters had a skill that if used properly you could chain you opponent over and over until his death, never allowing him to counter. This was perfectly allowed based on the characters abilities, but it was deemed to be a [b]cheap strategy[/b]. Cheese is the word that arose to describe cheap strategies, but now is used to describe just about anything players don't like.
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