Omg.... the intended strategy is to drop your ogre then to drop your knight. INTENDED. INTENDED. INTENDED. i never once said you had to do it that way. Thats just the way we were INTENDED to do. And thing outside of that (to make it easier) is a cheese. Please stop tryin to invalidate my response when you can't even grasp/read what i saying. SLOW CLAP.
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[quote]If the strategy goes outside the intended stragety its a cheese. We were not intended to delay ogre killing. If we were they wouldnt have added knights after the ogres. Cheese. We delay ogre killing to avoid the intended killing of drinker knights, cheese.[/quote] Using the light to kill the Knights is still killing the Knights.
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I agree using the light to kill the knights is still killing the knights..... but they detonate corrupted light so obviously we are suppose to kill them (after the ogre) before they detonate corrputed light. If we werent intended to kill nights before corrupted light detonation they wouldnt even be there. The events play out like this because we were intended to do it that way. A ogre spawns, you kill it to get corrupted light. Knight comes out to detonate, kill him so he doesnt. Oryx staggers, go detonate corrupted light. By leaving ogres alive, you dont need to worry about knights pre-detonating corrupted light. slow clap
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We are supposed to stop the Knights from eating the light. Mission accomplished either way sooner rather than later makes no difference
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Jesus h christ..........
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My apologies for bring this upon you, honestly just wanted your opinion on it which you gave very nicely don't know what the other guys problem is ><.
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Yeah not sure either. Could be a kid i guess
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No you fail to realize that Bungie never said there was a intended way to beat oryx. You're assuming that since that's how the first team did it and that must be the intended way. You are the one wrong. But atleast you stand by your argument. Even though it is completely a assumption.