Guns like fatebringer totally outclassed every single PVE primary in the game except maybe VOC. Now instead of having that you can allow people to use what they want and not be handcuffed by elemental damage.
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it wasn't the arc damage that attracted people to Fatebringer, it was an overall great gun. The arc damage was just a bonus that only help against captains and the rare arc burn nightfall.
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For me it was arc
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[quote]it wasn't the arc damage that attracted people to Fatebringer, it was an overall great gun. The arc damage was just a bonus that only help against captains and the rare arc burn nightfall.[/quote] Not. True. At. All. The number on comment on topics like "check out the roll I got on_____" is "Not nearly as good as firefly, outlaw, and arc damage". Arc damage was THEE primary focus of fatebringer.
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Fang had arc damage only used it for the burn and when I felt like it Fatebringer was my go to for everything PvE So that's not true it's like arc was just a bonus on it
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[quote]Fang had arc damage only used it for the burn and when I felt like it Fatebringer was my go to for everything PvE So that's not true it's like arc was just a bonus on it[/quote] Last sentence proves my point. Whenever fatebringer was beat by any gun, that "bonus on it" is what was thrown at people.
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My favorite hand cannon was the chance if it had fatebringers perks I would of used it and put fatebringer to rest but sadly it has only one good perk =[