I think the new direction Bungie is going in regards to elemental primaries is two giant steps backwards. This might end up long so bare with me.
What I think should've been done in the place of removing elements from primaries was to have a drop from the hard raid that allows you to put an element on any primary for a rather steep price. And in an effort to make the environment still a challenge they should've boosted enemy shields in a couple of ways. Make all shields maybe 25% stronger as well as [i]reducing[/i] the damage of using the wrong element against the shield all while keeping kinetic the same across the board. You see what I just did? I increased the value of Kinetic weapons as it could handle any and all shields the same way while using, for example a solar weapon against void shields would bring down the damage significantly. This still brings that factor of making smart choices with your weapons while still allowing for elements in a way that's not as dominant as in year 1.
I cannot shake the feeling that Bungie is scared to make the players of this game too powerful and it's a damn shame. No other game in history has seemed to have a problem with making players ridiculously strong. It's a game for goodness sake let me do crazy shit.
This has never been more obvious than with the changes made to perks in 2.0 that they kinda blindsided us with reducing all of their effectiveness. And don't even get me started with the raid gear. Those guns are god awful and have no more use than infusing into other guns. Crazy how raid weapons in year 1 were the most sought after in the game because you knew what you wanted and how you could get it and it made playing the raid worth it. I'm not playing this raid for the gear. I'm playing it for the number attached to the gear which in turn allows my character to reach a higher level, but for what exactly? So you can raise the cap again in a month and repeat the process? That's just silly and obvious that you want your players to meaninglessly grind with no true end goal other than "hey I'm the highest level possible in the game... For a week."
The main counter argument in favor of no elemental primaries is that it allows for more variety in choosing a weapon. Let me be the first to call bullcrap on that. I'm willing to bet quite a bit of money that the vast majority of players right now are using the vendor version of Hung Jury for all high level content right now. Simply because it's an [b]easy to obtain gun that packs quite a punch with perks that are really good[/b] (see year 1 raid weapons) Those who aren't using it have been blessed by RNGesus with a better gun which to be honest there simply aren't very many of. The "variety" is a total myth when there will always be a "best gun" regardless if there's an element on it or not.
TL;DR: Elemental primaries need to return in a less dominant way than in year 1. Elemental infusion is a start
Let me know what you guys think of this. I'm genuinely curious to see the results.
Happy Hunting
Edit 1: Let me use an analogy.
Say you have a product that has sales going crazy good for a year. After a year you make a change to that product without letting anyone know ahead of time. 7 hours later you find out through a poll that half of the users of this product don't like the change you made. That would be catastrophic don't you think? Some food for thought
Edit 2: The poll isn't biased because the opposition to my views still has a clear choice. Meaning the data is still accurate
Edit 3: People seem to forget that it wasn't just the burns on raid weapons that made them unique. Fatebringer was the [b]ONLY[/b] year 1 hand cannon with firefly and VoC was the only scout with full auto up until House of Wolves. The burns were just an extra to top it all off
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Sucks just have to rely on subclass now
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If they wouldn't have stuck with only raid, and adept weapons having elements it wouldn't have happened. Vendor gear should have had it too.
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Dramatic title, much?
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I have not bought into the weapon variety ploy bungie insists we need. I never ran around with my fate bringer out all the time. To me those weapons were situational. There were times when another weapon was more effective. So I don't buy it. It's just like I don't buy into players who insist ghorn was a crutch. I played a full year with out one. Cleared plenty of nightfalls and raids with out one. Again, there were times when a different heavy was needed. Crutch? No. Game changer? Absolutely. I personally believe it's the community's fault we don't have a year two version. Same with elemental primaries. They don't detract from so called weapon variety, that add to it. Your mileage may vary.
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Another biased poll. Wonderful. Putting variety in quotes is a dead giveaway. We get it. You want the days when everyone was running the exact same setup as everyone else. Faith, BH, a Ghorn. Is that actually what you want? Your assumptions about Hung Jury are hilarious. Using your opinion as a fact to back up your argument is laughable, at best.
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The weapons of year 2 are situational weapons, haven't you notice that more weapons now more than ever never have to be reloaded at all. They are designed for maximum damage out put in raids and other activities, not making the nightfall easier.
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I LIKE TO YELL TOO!!
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I'm in the middle. Don't care that we don't have elementals, but feel that they could have done [i]something[/i] else. We have the Zhalo, so why not make two other elemental Primary Exotics? It would kind of make it a non-permanent choice, as sometimes another Exotic is a better choice, no matter if it's elemental or not. But at the same time, I could care less that we don't have elements on any of them. They're still going to kill something, and they do it well.
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Good for one thing, night falls. Don't see the fuss with them gone. Night falls aren't hard anyways.
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Holy shit. Not reading all of that... It was a very smart idea in my opinion. I feel like I am know given FREE REIGN on what weapons to choose. Before it was always the same elemental primary with Gjallahorn.
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Good riddance. If you cannot see the benefit of non elemental primaries, then you are blinder than a bat in a bucket
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Holy crap guys this is not that big of a deal.
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Edited by dnrobs: 10/23/2015 11:57:04 PMThis didn't seem to be a prroblem yesterday,although zhalo is an elemental primary,it barely got mentioned.
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I'm fine with it. Sure, if things worked just the way I wanted, I would be using 310 fatebringer & fang. But it's not really a big deal......just using secondarys, & machine guns to break shields now........+ we git swords... I'm cool with it.
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There are no shield buff modifiers on anything except nighfall and maybe PoE. My opinion is that raid exotics should have then. They should also be upgradeable.
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Well I kind of like having no elemental primaries because the NF is actually hard now
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It needs to stay how it is. I shouldn't be forced to use 4 weapons if I want an edge in pve. Burn weapons would be the only ones people use and that would make people complain about not enough good weapons. They did this for a reason
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Not going to kill me, I do rather an elemental, but it gives weapons like Zhalo a little bit of a boost, and rightfully so.
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Just make it so the raid primaries drop with a random element, then when you infuse it there's a chance of the element carrying over to the other gun. Problem solved!
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Even though if find this a minor problem, you guys freak out about anything. This is not something you would quit a game over, this doesn't show bungie's lazyness or lies.
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Edited by NYDIBS: 10/23/2015 11:48:10 PMwhy, u beat the game without them wtf do u need them for elemental burn is the least of the problems with this game
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I'm officially done with destiny. Ready for wwe 2k16, fallout 4, just cause 4. Etc.
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You 13-17 year olds are never happy are you? I personally like how we use different primaries instead of using the same old guns like last year
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I like the variety honestly
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I want it
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I voted 'I'm fine with variety' simply because you called it a catastrophic error.