[b]Overall Notes:[/b] ------------ LAST UPDATE 10/26 9:30 am CST ------------
•Recommended light to launch is 310
--(However people have cleared it starting with Teams 300-307.)
•All mobs Level 42
•Recommended Light:
--Beginning(Orb Slam)----- 300+
--Totems/Glyphs----------- 305+
--Warpreist--------------- 305+
--Golgoroth--------------- 305+
--Sisters/Daughters------- 305+
--Oryx-------------------- 310+
----To get 310: Run through on an alt and use the drops to infuse your main.
•Able to Revive? No
--Radiance? Yes
•Calcified Fragments?
--None confirmed found yet
•Loot 300-320
--Normal mode completed first? Loot 310-320
--Normal mode NOT completed first You can get Normal And Hard Loot.
•Worlds First Completion: Clan - Forever LivE - 1 hour 17 min.
--[url]https://twitter.com/Bungie/status/657621688855560192[/url]
[b]Orb Dunking [/b]
•Strategy: Unchanged
•Loot (have only seen normal shared)
[b]Ships [/b]
•Part 1 – No Checkpoint/Ledge (ship speed at least 20% faster)
•Part 2 – No Change
[b]Totems/Glyphs [/b]
•Strategy: Same
-Notes:
--10 Rounds
--Keep adds clear
--At 5 rounds 'Yellow Bar' Knights spawn. Get them down quick
[b]Warpreist[/b]
•Strategy: Mostly Unchanged
•Warepreist changes:
--Each of the Obelisks contain a different power/ability for the Warpriest when it de-spawns after)
--They can all be overcome by Run/Jump or Titan bubble after.
--They do continue throughout the fight but not all at once.
---Powers/Abilities:
----Right Pillar: Taken Captains Blinding Orb
----Middle Pillar: Tracking bolt from the hobgoblin
----Left Pillar: Taken Centurion Bolts
[b]Golgaroth[/b]
•Strategy: (Same rotate bubbles or 1 Bubble) or whatever works
•Notable Changes:
--Puddles have shorter timers
--[u]Unstable Light[/u] -- De-buff –
--When standing in puddle 1-2 random players - damages nearby players when timer hits 0.
--Player who has De-Buff does not die but should jump to ledge and just shoot adds!
--Golgorath also has an extra ball to shoot if you're getting his gaze.
[b]Piston Puzzle[/b]
•Unchanged
•Basketball Court: Same.
[b]Sisters/Daughters[/b]
•Strategy: Unchanged
•Any run after first the timer starts immediately.
--Hunters bow or Titian Weapons of light help for second sister/daughter.
Notable Strategies:
--- Under Sisters Platforms ---
[url]https://www.youtube.com/watch?v=M4FVH9hJ8_Y[/url]
--- By Bottom Platforms ---
[url]https://www.youtube.com/watch?v=5LKy53SYfP0[/url]
--Note: people have had luck with both. Do what works best for your team.
[b]Oryx[/b]
•Strategy: Slightly Changed
--Thralls, knights, dedicated runner, run counter-clockwise, and only 3 plates needed.
--Extra knights spawn behind the 'opposite' platform of the Oger When Oger is Killed. They will try to detonate bombs early (1 per bomb).
--After first damage phase do running/circles, Shade of Oryx at 50%. 4 bombs still do ~25% damage.
--If tethering Echo wait till he is outside the circle or he will slice more than once.
Notable Strategies:
--- Top Platforms ---
[url]https://www.bungie.net/en/Forum/Post/166595787/0/0[/url]
-- Video Here: [url]https://www.youtube.com/watch?v=iw3zP1-lnjw[/url]
-- First Strategy --
-- Video Here:[url]https://www.youtube.com/watch?v=EkHpvF_QATI[/url]
--Note: people have had luck with both. Do what works best for your team.
----[b]Drops new emblem - "The Ascendant"[/b]
--- My Profile for a view of the Emblem:
----[url]https://www.bungie.net/en/Legend/Gear/2/4611686018429099606/2305843009216703554[/url]
[b](Upvote/Updoot to see at top)[/b]
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309 hunter looking for two or three more to fight oryx on HARD MODE. Already at the cp, looking for 309+ light level
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Also the Knight spawn on the other side of youre plate so when youre orge is killed then look across to youre friends plate it should spawn some where over there. I noticed this right away ^_^ then when your friends orge is killed you should look around your plate his will pop up as well
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Need 2 at totems 305+ black spindle and touch of malice
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Hi, for the totems/glyphs you might want to edit it. There's yellow health Knights coming out of the main gate on top of the regular red health Knights. They are priority target for the players in the middle.
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Edited by Rotnax: 10/25/2015 11:10:03 PM
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No taken shader for hard mode?
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Edited by DisasterDave: 10/25/2015 5:46:08 AMSo... not sure who said that Warpriest gets a random attack after each pillar but that is incorrect. It is the same every single time. I've run him with 3 different groups and I've confirmed this with other groups and with other youtubers and streamers. Left is Centurion tracking orbs. Middle is hobgoblin counterattack orbs. Right is captain blind bubble. It has NEVER been different even one single time. And the groups I was with wiped quite a bit. So I've done this fight a LOT. As I said, I have confirmation of this from many other people. Until I see video evidence of this happening in some random way, I call bullshit and this needs to be updated in guides so groups can decide which attacks they want him to have by having the proper information.
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600th upvote! Woot!
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307 Sunsinger with 314 Raid Sniper Need Oryx Kill Cflex1
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Do daughters drop loot if you did them on normal?
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Edited by FallingKnight: 10/25/2015 4:15:02 AMNeed 2 for Taken king HM Fresh Run Ps4 Add Lil-Budder75
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Easiest way to down oryx guys https://www.bungie.net/en/Forum/Post/166595787/0/0
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Bump for later
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Last DPS session. Three people still alive. He didn't fu[i]c[/i]king flinch. Rip
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Looking for fresh have done raid on main I am Titan and know what to do Invite kiwi pewee
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Actually warpriest totems are not random Far right gives dark captain bubbles Far left give ogre venom from golgoroth Middle gives hobgoblin tracker bullets
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reply please
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Reply please
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Does Oryx still take 20 shards on HM?
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Warpriest isn't random, right pillar is taken knight ability, middle is vex triple missiles, and left is centurion's axion bolts
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Also you might wanna add that on oryx, Knights that spawn near platforms spawn on the opposite corner from where you killed your ogre, for example you killed the ogre on top right, the knight will spawn at top left, bottom left ogre dies then bottom right knight will spawn
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So it's better to normal then hard? Or just hard
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So for the most gear to drop over 310 light should we do hard mode only and ignore normal or normal then hard?
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Edited by Furious George: 10/25/2015 3:14:05 AMBump for later, just one pls really don't need my phone going off for the rest of the year. I mean it one Edit: Wow I really love how mature this community is Edit 2: how do you delete posts it's not worth it Edit 3: [spoiler]凸^-^凸[/spoiler]