The strange coin/mote nerf was a big mistake as well. Bungie thinks that "more grindy" automatically equates to people playing the game more, when in truth, it just makes the game much less rewarding and therefore, very boring. The reward system in the game at the moment is just terrible. Once you are high enough light level to do the raid, that's pretty much all there is to do besides pvping (which still has the worse reward system in the game).
There need to be more end-game activities. Once you reach 300 light, make heroic strikes drop possible 300-310 legendaries. The chance could be small, but even if it were there, it would give people other things to do. Why not make T3 Court of Oryx drop 300-310 gear? It is a 300 light activity, the same as the Oryx fight, and 10 higher light than the other encounters of the normal raid. Remove T1 runes from the game and make it so you can just do them, then have Eris sell a level up type rune for glimmer. You could level it to T2 by doing 6 T1 bosses, then you could level it to T3 by doing 3 T2 bosses, then T3 could consume the item, making you have to start over.
I'm already at a point where I pretty much just log in once a week to do 3 raids, give us some other halfway decent rewarding things to do please. Give us a REASON to grind, don't take reasons away...
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These things almost make too much sense buddy. Which is why we will never see it happen