You're right. It DOESNT extend actual play time. But what it does do is keep the game on people's mind. Many would finish and grind out the game within a month and not play. But by time gating and keeping you guessing, you check the forums daily to make sure you aren't missing anything. You log on to do that next step of the quest. All of this gives them another opportunity to catch you and keep you a little while longer cause you know... Who wants to just log on for a quest step... If you took the time and effort, you'll probably run a patrol or run a strike or bs around. This makes the world seem more populated.
They can also intentionally time gate things on major release dates. I bet sleeper stimulant will be back November 10th. That is the day ESO DLC comes out and Fallout 4. They are anticipating losing players, but if they make it so that you have to come back because of a new timed exotic, they can peak your interest long enough not to leave.
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Thing is that ya the world will seem more populated, for a day or two while people finish a quest. Sleeper was that way with the warsats, dropped off fast after a few days. They could release content of specific days, to counter other games. Either people just wont care since they know it will come again, or hop on and finish in quickly. Sure thinking about destiny is fine and dandy, but bungie and Activision want numbers and facts to show.
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Yes they do, and while I do not have numbers I can show, I'm sure this is a trial run for them. The first time doing time gates. If numbers do remain higher, we will probably continue to see time gates next DLC.