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Destiny

Discuss all things Destiny.
Edited by Waybreaker: 10/22/2015 10:52:18 AM
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Stop. Timegating. Exotics.

[i]For fark sakes.[/i] Who thought this was a good idea? Was it the same guy that sat in on a meeting and thought "lawl, now wait a week" was a great idea for a quest step? Was he drunk? Are you sure? Did you check? You should probably go check. He could be passed out with his hand stuck in the vending machine and require emergency assistance. Seriously though, its irritating and a real slap in the face after the amount of effort people put into finding and completing these exotics quests. Its like getting grounded for a week after coming home with a straight A report card. ( No really though, go check the vending machines just to be safe ). [b]Edit:[/b] [i]For fark sakes 2.0[/i] I'm not sure why people are talking about RNGesus or vanilla Destiny. This isn't a binary problem with only two solutions. Exotic quest lines aren't going to vanish because the requirement to sit on your ass for a week or wait for a certain quest on a certain day were removed. I'm not not sure why people think being drip fed existing content makes the game better or more "fair" or whatever. It would be a different story if we were talking about new content being created and added on a semi regular basis. But I'm referring to existing content we already knew about weeks in advance. Which was not available at release and/or which Bungie allowed us to run around trying to find without telling us it was impossible. Bungie does have the ability to keep things out of the database away from our prying eyes as well as the ability to not hype something a month before release without mentioning the little problem that it wouldn't be available at release. [b]Let me bullet point this:[/b] 1. Showing players things they can't have without telling them they can't have it = BAD. 2. Forcing players to wait and watch for a specific day / time window ( people have lives you know ) to obtain something or miss out = BAD. 3. Forcing players to wait for a week or two at random in the middle of a quest line for no reason whatsoever = BAD. At no point did I suggest we should all go back to chasing the White Whale, er, Gally as the ideal exotic solution. ( and you guys do remember there were exotic quests before TTK, right? ) The ideal exotic solution would be for exotics to be a balanced mixture of engrams, quest lines and challenges ( such as Black Spindle. ) without the pointlessly arbitrary stop gaps of forced waiting periods or limited time windows. Those serve no purpose at all to the players. They may serve a purpose to Bungie or Activision ( Stretching limited available content, trying to finish content that they should have had ready at release, etc ) but that is not in [b]our[/b] interest. That's in [b]their [/b]interest. The game should be in the player's interest. We're the ones who play it, support it and paid for it. ( Really though, did you check the vending machines yet? I'm getting worried. )

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  • I'm still convinced there was more to at least the sleeper. They hyped it up saying it would take a collective effort and then open the quest line with the first firewall. A quest which could have been assembled by one of their kids just dragging a bunch of knights into the seraphim vault. To me it seemed rushed, kinda like they were forced to just throw it in the game because there was a trigger not firing correctly. In all honesty I don't mind it. If not for this the only thing I would still be searching for is a Supercell.

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  • *Complains about RNG in year one, then complains about exotics obtained from quest still.

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  • Bump. I'm only able to play on the weekends, it's so annoying.

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    • Haven't played in days on my kgnast2 account. My son's been playing kgnast. So I Jumped in a bit last night, at stage 5 for NTTE. Ran a NF for the first time in a month. Girlfriend came over for dinner. Ps4 off. The time gates are actually nice. I can go away, take a break, and then jump back on when there's cool or new stuff to do. It keeps me coming back. Maybe I'll run a VoG for the first time in ages (gotta be months by now) and finish up the quest or NoTime. :)

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    • Agree. It's easily noticeable they are trying to drag this game out as long as possible. Honestly they better have something planned for the holidays or its game over. From a beta player still playing, it's getting stale

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    • I rather them do this than to give everything out at one time and then there be nothing new to do.

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      • Edited by DevGEM: 10/21/2015 10:24:19 AM
        Yeah, thinking about quitting. Getting burned out, too much real work to do, and this whole time waiting game is pushing me towards that line. I can understand having timers and such in casual mobile games, but not in AAA games. :/

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      • Waiting is there way of keeping OP weapons off the streets.

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      • If they are going to do this at least release some on the weekends too...I would like a shot at some of these quests

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      • Bump bump bumpppppp

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      • Or we could just not

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      • Bro, all they want is to stretch this out. Hard raid will come out and have no res, more majors, and shorter time allowances, become monotonous, then a new exotic will be out. We taught them with the 7th chest and extra gate in the vault that they can give us an uncooked meal and our hopes will keep us playing.

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      • Thank you for you post! i can totally sign that.

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      • Just streaching out thin content. To make up for the fact they have absolutely nothing planned or ready for the rest of year 2. I expect to see a lot of recycling on content

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      • Time gating is one thing, but time gating with a quest on top of it is a bit much. I mean everyone was theorizing for a month on how to get Sleeper Simulant, when in reality no one could ever get it until all of a sudden that quest showed up that was time gated

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      • Bungie does this just to stretch its lack of content. That's it

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        • Could not agree more. Its total b.s. that these quests go away if you don't have time to start them. Its maddening to be punished because you cant play 24/7.

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        • This could all be fixed if after it was released as the Daily Mission, any day after that running the mission on Heroic Mode would allow you to unlock the content as well. Still you have to wait for Bungie to allow you to get it, which is perplexing but i guess it makes sense. It artificially extends the life of the game. It's a juggling act, put everything in the game and then you have way more gear and weapons to patch and adjust. Introduce it slowly and at your own pace, and then you can see how the weapons and gear impact the game. I would assume this is why they might be doing it, but until Bungie announces why, then it's speculation.

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        • It was all the posts 'what is there to do now?' that caused this. Lmao. So, who got what they wanted? Personally, I don't mind.

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        • I'm very happy with the way they do this. TTK was released in my busy period in work so I didn't have days to just play the game non stop and hit 305 within the first week. Fair to all and stops things from getting boring.

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        • White people problems... I swear.

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          • So... it's not okay for them to time gate exotic quests that lead directly to an exotic weapon...but it was okay to base every exotic year one on rng...makes sense.

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            • Would you prefer to be able to obtain every exotic on day 1? Because ,imo, I like the time gate better. It's not stopping me from playing and keeps the game fresh for me. But I understand everyone has different preferences

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            • Bungie has everything available at launch "i;m done with everything, theres nothing to do, bungie sucks, this dlc wasn't worth it" Bungie keeps stuff and doesnt have it all set to be available on launch day :"omg wtf bungie, i want everything right away, you suck, this is stupid" Thats what you self entitled brats are like, no matter what, never happy.

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              • THE ROOOOOOOM HASHTAG. You sir have an upvote and a coupon for a free blowjob

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                • [quote]#youretearingmeapartlisa[/quote] -blam!-ing lol

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