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Destiny

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Edited by EpitomeofLowQuality: 10/6/2015 10:14:39 PM
10

Let's talk about challenge modifiers for King's Fall

Challenge Mode. Some of us fear the day this will become active. Others wait in anticipation. I'm a little of both, to be honest. So to ease my anxiety, I figured I'd make a post talking about what [i]might[/i] be coming to my favorite Raid. [b]Warpriest Challenge[/b] [u]What I think will change:[/u] Instead of completing only one sequence, we will have to complete multiple sequences. Possibly 2 or 3. The Warpriest will be much harder to stagger. After the Sequences are completed, only one rune will be up, forcing the team to go to that platform as opposed to them being able to plan out their platforms. Acolytes and Adepts will be more common and appear during DPS phase. (And the obvious) increased amount of Majors. [u]What others think will change:[/u] (Tell me what you think will be added in the comments!) [b]Golgoroth Challenge:[/b] [u]What I think will change:[/u] Only one orb will be up at a time, and to make another Orb appear you must drop the current Orb. Where the Orb will spawn will be random. There will be an additional wave of adds between each damage phase (3 waves in total: the Thrall wave, the Acolyte wave, and the additional wave), forcing teams to maximize each DPS phase. Golgoroth will fire 5 axion darts instead of 3 Taken wave will consist of both Taken Thrall and a few (3) Taken Goblins which will protect Golgoroth from damage. (And the obvious) increased amount of Majors. [u]What others think will change:[/u] (Tell me what you think will be added in the comments!) Tablet of Ruin will charge on gaze drops. ~[u]Kervinus[/u] [b]Oryx Checkpoint[/b] [u]What I think will change:[/u] Oryx will be more difficult to stagger To obtain the brand, it will require all four platforms to be occupied (Running from tracking bombs phase) Introduction of Cursed Thrall (Running from tracking bombs phase) Taken Knights will be replaced with Taken Centurions (During Shade of Oryx) Oryx will be more likely to charge and teleport. He will also fire projectiles from his hand (During Shade of Oryx) The 3 Taken Thrall that Spawn will be replaced by a Taken Wizard which exclusively summons Shadow Thrall to go inside the Darkness dimension (During Final appearance) Adds will be up (And the obvious) increased amount of Majors [u]What others think will change:[/u] (Tell me what you think will be added in the comments!) Longer time to detonate Blighted Light. Less time to get back to aura after Blighted Light Detonation.~[i]Unspookable Jcaf8[/i] I really want to hear what you guys have to say! Let me know in the comments below!

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  • Edited by Kirby235711: 10/20/2015 12:32:18 AM
    How about Oryx can take your guardian if you die and in order for you to regain control, your teammates have to kill you with a relic that only has one shot each time you get it. There would probably have to be a phase where at least one person would have an unavoidable and salty death. The taken guardians could have special abilities based off of the subclass too. Imagine a taken striker and a taken sunbreaker going at you like the shield brothers. Awesome, right? Also before the warpriest, you cannot go to the same totem twice in a row or else you die. You have to alternate between weaving and unraveling to keep you from 'having your soul too unraveled to reweave' or 'trapping your mind too tightly in darkness'

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