I gotta say it's a lot of fun going 1v1 with one of these guys, the solution I've came up with tho is why not lower the healing after a kill a bit? Hear me out you guys about to kill me with the "f you no nerfs" but I've had some pretty intense battles with HoS, but when they end up killing me they get all their health back?
I think it should return a portion maybe but not start healing or maybe "you gain a portion of health back after a kill, but at the cost of recovery speed" or maybe "after a kill you gain a portion of health but stops recovery for 5 seconds" and have it a stackable effect if you get multiple kills.
All I gotta say is think about the game as a whole when you "suggest" that something needs a nerf. Most of these comments are coming from PvP so do you PvP players think it's way too overpowered outside of crucible?
Anyways, what's your take on it? Is it op? Does it need a buff? Do you pretend to eat your girlfriends cooking? Comment anything! Just keep the comments mildly appropriate for the ladies!
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Edited by SiKoMaNTiS: 10/17/2015 4:54:15 PMThey have terrible perks. Every single perk besides cauterize directly buffs up the super (left out fleetfire because its a waste of a perk.) The tracking is literally non-existant and explosive pyre adds almost nothing to HoS in PvP. Basically everything in the first row of perks is garbage. The only actual perk that can change up your game is cauterize. Its best perks should absolutely not be taken out Also, people act like HoS is an unstoppable doomsday weapon which it isnt. GG can counter it faster because 1-2 shots can get done faster than winding up a throwing hammer The grenades are pretty bad. People pretend that you are going to land that fusion every time consistently which almost never happens. Incendiary is the only viable and decent nade they have. Thermite grenade actually CANT KILL even if all 4 bursts directly hit. Its too weak of a nade The melee on titans in general is already going to be subpar no matter the upgrades it gets. Just by being a hunter or a warlock, the melee you have already surpasses that of a sunbreaker TLDR; HoS is a great super but easily manageable, subclass perks suck with the exception of cauterize. Overall melee and nades are average