With all the Sunbreaker haters out there, I wanna see what Titan mains have to say about their subclass.
[spoiler]y'know, i just remembered that curiosity did kill the cat[/spoiler]
Edit: 50+ replies, keep 'em coming! The majority of you call for a slight armor nerf so more snipers and a GG shot can one shot it, which is pretty resonable.
Edit 2: 100+ replies, let's keep going! Again, a lot of you call for the armor nerf, but I see some movement nerfs or Cauterize nerfs in there as well.
Edit 3: Over 650 replies, holy crap. Again, as usual, armor nerfs take prevalence over all other suggestions. And to all not Titan mains, please revite accurately as to not screw with the poll. I seriously doubt less than 20% of voters are not Titan mains.
Edit 4: STAP BLOWING UP MY PHONE PLZ
But seriously, I'm glad to see so many people in this usually salty as -blam!- community being so positive and having polite debates. Shows we have hope for a few more years.
Edit 5: Over 1,000 replies! Woot.
Armor takes prevalance yet again, but some more movement speed during super nerfs have popped up here and there. Keep commenting guys!
-
Nerf it in PvP, that's where the salt is. Just please don't touch it in PvE. Maybe a little less armor. Make the high impact snipers rifles a one shot headshot, even with max armor build.
-
The 49% aren't Titan mains, they're salty hunters
-
Huge Overhaul fixing the subclass to not have 90% of the perks rely on the super. Feels like you're only playing an unfinished build until you actually have your super.
-
Storm callers are pretty OP I'm not gonna lie, but small maps is just another mistake they made. Smh. Iron banner is a joke compared to year 1.
-
I think the sunbreaker needs a full overhaul. The super is awesome... And OP no matter how you look at it, but it's supposed to be. Almost all the sunbreaker a skills are designed solely for the super. You nerf the super you break the class, so I think the SB needs to becomes more of a class without its super up (besides melting point which is beast for over bosses).
-
In my opinion the only op thing about sunbreaker is the health it should be lowered to 50% rather than 60% nothing else should be touched
-
Edited by the_gift0: 10/18/2015 6:24:01 PMTitans are fine expect let them be able to go down with a sniper head shot. Every other class does.
-
Well, the titan is a tank, so it should have massive armor. Also keep in mind that we do not have blink.
-
Maybe armor and that's it
-
I've personally maimed a Titan since I got access to the beta. Saw these massive armored (okay, maybe not WoW "massive") guardians who looked like they could smash anything in their way. My kinda class as I usually prefer to run in guns blazing and fists flying. As for the new Sunbreaker subclass I feel it does need some slight changes. First would be the DMG reduction whilst HoS is active. Maybe bring it down to 50-55% it'd be more in line with others and not [i]as strong[/i] as it currently stands. Secondly, Cauterize, which is the big issue it seems. Insta-health regen? Yea I see the problem...though Hungering Blade didn't seem to be (*cough Bladedancers...). Maybe reduce it to a over shield or even just regen of a less-than-instant-variety. Finally...flaming hammers...this is where I don't know an easy fix. The other "problems" with the subclass are easier fixes; the Hammer of Sol is out [b][u]SUPER[/u][/b], make it too weak it will be useless in PvE, too strong and Well...the forums should tell you how that ends.
-
Nerf the armour just a tiny bit to 50% damage reduction instead of 55%, so GG can one shot and so can high tier snipers like 1000 yard stare (with a headshot). That's the first step. More will probably be needed, but let's not rush it.
-
Ppl can succesfully avoid the hammers if theyre smart. The 'tracking' perk does barely anything. Its not the only super that cant be 1shot.
-
This is why i hate PvP so much
-
Inspect my titan plz
-
Remove the Health Regeneration on hit. Simple as that, Regeneration isn't even a Titan thing, how come they do have it when Warlock which is about the Regeneration doesn't even have anything to regenerate ? Remove Health Regeneration with SunBreaker. Nothing else need to be changed.
-
I don't think that 81% of people main a Titan
-
If the hammer can be thrown as many times as the super bars allow, hunters should be able to fire golden gun the same way, or at least take a small chunk of super with every swing / shot.
-
A little less tracking on the hammers.
-
Lower armour so golden gun 1 shots or buff golden gun
-
I'm an adc main what is this
-
I have ran titan since the beginning. It should only get a slight armor nerf for GG and snipes. It should stay the same for pve though.
-
I think removing cauterize and replacing it with something that buffs other non super abilities would work.
-
If there's any armour buff whilst you're in HOS then it needs removing.
-
A bit of an armor nerf, as to where a high impact sniper (1000 yard stare or above), golden gun, or high impact shotgun (conspiracy theory type) can kill in one shot. If for some reason they don't want to do this, simply remove the Forgemaster perk (throw more hammers, hammers have bigger explosions) and replace it with something else like maybe a large solar explosion upon activating super, kind of like landfall for the stormcaller.
-
Reduce hammer AOE damage. And make it run out faster like arc blade.
-
Maybe instead of tracking, we could have horseshoes and grenades