Simply put, it stagnates innovation. All you'd ever see is people running around with Fatebringer, black hammer/Jolder, and Gally. Might as well just go play halo if you want the same weapon again and again.
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Not true. The presence of those weapons as still viable options would encourage more innovation to keep creating newer weapons that would offer up diversity and increase player options.
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I don't see how you connect those dots. They're doing exactly that without the infusable year 1 items.
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A better question is how you came to THAT conclusion.