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10/16/2015 6:57:07 AM
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Dude, I can list you multiple examples of every weapon type that are equal to the ones I listed. Infact, I can list examples that are statistically [i]identical[/i]. Each weapon (in Year 1, at least) falls into one of a finite amount of class archetypes. For example, there are two archetypes of Snipers; High Impact/Low ROF, or Low Impact/High ROF. Low-Grade Humility happens to be one of the former, of which there are [i]many examples.[/i] Every DLC saw the rise in popularity in every class, but most of the time these were simply the newer, exciting version of [i]already existing[/i] ones.
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