Dude, I can list you multiple examples of every weapon type that are equal to the ones I listed. Infact, I can list examples that are statistically [i]identical[/i].
Each weapon (in Year 1, at least) falls into one of a finite amount of class archetypes.
For example, there are two archetypes of Snipers; High Impact/Low ROF, or Low Impact/High ROF. Low-Grade Humility happens to be one of the former, of which there are [i]many examples.[/i]
Every DLC saw the rise in popularity in every class, but most of the time these were simply the newer, exciting version of [i]already existing[/i] ones.
Your role as a moderator enables you immediately ban this user from messaging (bypassing the report queue) if you select a punishment.
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