And you know what their DLC plans are...how?
I'm not denying that employees need to be paid. But microtransactions on a $60 console game are a shitty way of going about it.
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Yeah a $60 game that released over a yr ago. Its not $60 anymore, but im guessing you bought it around day 1. Which means you played your fair share of this game, worth $60 id say, yes? That was during a time when the game was still selling, and DLC was still coming around the corner. This game has already settled. TTK and its deals came out around 5 weeks ago. The buyers are practically done until possibly december for a small sharp rise in sales. Maintenance must be done, updates and bug fixes, servers kept up, "free missions" arent exactly free since people must be compensated. They arent a non profit organization. If you paid your $60 over a yr ago, thats on you. And its up to you to think whether or not you got your moneys worth at the time for the original game. Regardless whether you think these emotes should be free just because you actually "paid for the original game". Like if i work at home depot and i sell a Lawn Mower that costs $300, do you expect that item to last you forever? Because it wont. But it does its job and in time would you consider it worth the investment? If they decide to sell an optional part for the mower, do you really think u should get it free? Yeah right
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I never said I wanted the emotes for free. I don't want them to exist in the first place. Microtransactions have no place here, and you can bet they'll find this out pretty quickly when they try to put more in the game. Fun tidbit that no one has seemed to notice: In the return emote screen, there's something that says that consumable items are non-refundable. Guess what this probably means? XP boosts, or maybe even materials considering they just hit the perfectly fine material drop rates. What happens after that? Probably exotics. Microtransactions always build up, and always get more nasty as time goes on.