People need to stop spreading misinformation. Before you say "its from your chest piece" know that heavy is only boosted by 2 rounds per slot. Example: Rocket has 5 rounds without heavy ammo buff, 7 with. Same concept applies to SS. 7+2 is 9. Add fusion rifle, and you get ELEVEN. The SS does 15k+ per shot to Ultras. (I tested on Taken Champions) Giving a MINIMUM of 165,000 damage per heavy synth. My math may be a bit off because my Simulant is 305, but people who complain about the ammo count on this weapon being too low at 7, simply don't know how to utilize their gear to the fullest potential.
For people that think year 1 gear is required: IT DOES NOT NEED TO BE YEAR 1. IT IS ANY BLUE MARKED "Carry more ammo for Fusion Rifles." DON'T MAKE IT HARDER THAN IT IS. I hate when people spread misinformation. Please check your facts before you tell everyone it needs to be year one, and make people think they've missed the boat on this easy work around. Its all in the wording. Your boots must be blue. Legendary armor pieces say this: "Increases the amount of fusion rifle ammunition you can carry." While blues say this: "Carry more ammo for Fusion Rifles." I don't know about you guys, but I don't consider blues beneath me. All you have to do is switch to the blue boots, pop the synth, then switch back to your Legendaries. I've seen blues drop at 300 that buff fusion ammo. No switching required if you can find some. :)
Edit: For the idiots. You must utilize an exotic chest piece with heavy ammo boost, and blue BOOTS for this to work.
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That's a really good catch. I wonder why the different perks.