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Edited by chucklenoris: 2/8/2016 1:37:34 PM
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Monster Talk

This forum list is for discovering monsters and strategies to use against them, Edit (2/8/16): I will also be creating videos later down the road to give more visual to these posts. Check in every so often to see updates and edits.

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  • Todays Target: Centurion Race: Cabal Centurions are Legionary's on steroids. They are shielded (even basic units), use both base line weapons, hit like trucks, and are very tactical. As far as weapons they prefer the Projection rifle. Some do use the Slug Rifle, but they really like getting more bang for the buck. In group setting they are typically leading a group of two-three Legionarys and two Phalanxs. This can be a mix up group too where one or two Centurions will have five-six Legionarys. In either case expect to find the Centurions are armed with Projection Rifles 80% of the time. In events or boss fight these guys always have Projection rifles. Down side is they shoot more often and become very accurate with them. Every Centurion is shielded. Even basic everyday, run of the mill guys are shielded. Unlike other mobs, these shields are a tad bit stronger. As they go from basic to elite, champion, or stronger, well you guessed it, the shield becomes stronger. They can also take a hit. Legionary mobs take maybe two good hits, one if you hit the right place, Centurions can take several shoots/melees to bring down. This is with shields down. I can't tell you how many bar fights I have been in with this guys and they just keep coming back for more. Lets then add in they hit just as hard in their melee. If you aren't careful, the other Cabal will gather in to surround you and all melee at the same time. Back to shields, they are strong and in events and boss fights, these guys are everywhere and take a lot to lay low. Centurions are hard on the approach. Closing in on one can cost one his/her life. In events and boss fights, these guys are like bees and are everywhere. Get into a good spot and pick them off, or just go super and lay waste. They also boost around like Legionarys but not as often. In times they are in trouble they will boost out of the fight to hide and recharge, or boost to get into a good position like a high point. How to handle: Centurions have one good flaw, that if used properly can open an opportunity to drop it before it even shoots. These guys on eye contact will growl and snarl at you, like a grizzly sizing up his opponent. Well, by George, this is just a great time to shoot him. It seems quick in the moment, but is actually really slow at getting his testosterone level up to begin fighting. Even if you don't kill him in this time frame, you will have a chance of putting him on the run. Disclaimer: do not expect this out of event or boss fight Centurions, no body got time for dat. Since they are hard on the approach, use obstacles to your advantage to get close enough to shoot or melee. If you must melee like me, swords still cut through these guys pretty good. Regular melees just heed a bit of caution and save for the final blow. Weakspots are the typical head shot. If in range, shotguns and fushion rifles are great at destroying shields. Sticky grenades work well too. When fighting a lot of these guys at once, they will circle around you and create a nasty firing squad. Get out asap and try to circle them. Grimoire: First Tier → 100 kills, Second Tier → 250 Kills, Third Tier → 500 Kills

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