Hunter is my main, and I have to say The Ace of Spades. and the sniper (can't remember name), exclusive for the hunter.
After being an auto rifle user, mainly Monte Carlo for the entirety of Year 1, including the HC meta, it feels weird to be using a Hand Cannon now. But I love it.
Also I was running in sword in PVP before they ever became popular on youtube. That covers my heavy.
And I know its dumb, but the Nightstalker subclass. The void subclass for the hunter. Wanted it since Destiny came out. Don't ever run another subclass anymore unless it's for a mission or quest.
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How many shots to kill on that ace of spades? I'm guessing at least three with only one having to be a head shot. And how is the kick?
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Honestly people make to much noise about stability. I run it with the bottom perk (forgot what its called) but it increases my range to a point almost of hawk moon, while also decreasing my stability. Also I don't really know, on the shots to kill. I always go for the headshot because of the Maverick perk so that I have to reload less often also having firefly helps with the incentive to get headshot as well. But in all seriousness, learn how to control guns without stability upgrades and you will be amazed on the other play styles and perks you can use, because your not waisting perks on something you mastered. It's easiest on auto rifles, mastering stability without stability perks. But mastering any or better yet all the weapon types without stability or major crutch perks and instead fixing your weakness, makes it so you can use different perks, allows for a more diverse play style, and you will see your overall gunskill increase as well.