NOTE: This is just a general overview and not a complete breakdown.
With that said, here are some pro/con aspects of the raid weapons.
[b]Pros:[/b]
* Deals bonus damage to Taken guaranteed.
*Cocoon ability allows for fluid gun-play(so long as 4 seconds have passed).
*Highest base attack value in the game currently.
[b]Cons:[/b]
*Primaries lack elements(First Raid to do so).
*Low stability and reload speed compared to other legendaries of the same gun class.
*Mediocre perks overall.
My personal input: The raid weapons are decent but not nearly worth the effort to get them. Their high attack value makes them more valuable as a resource than an actual weapon. As they are raid weapons, they should act ideally in a "swarmed" scenario. Thus, I recommend boosting the stability and reload speed of all the guns.
Feel free to give more input.
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From what I've gotten so far: Auto w/ crowd control Scout w/ rangefinder Pulse w/ glass half full Shotgun w/ touch of mercy type perk Fusion w/ surrounded Rocket w/ army of one The auto is garbage. Scout and pulse are pretty good. Shotgun is solid. Fusion idk I never used it, just keep sacing them for levels. Rocket w/ AoO is sweet and actually really clutch.