Placing the story of a game OUTSIDE the actual game is complete shit. End of story.
BTW, thanks for your summary.
English
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I don't think they should have added this whole story, but giving us enough to know where Oryx came from, and how he became king, and is able to tear into another dimension would have been nice.
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If they tried to squeeze the lore into the game you would spend most of your time listening to dialogue and watching cutscenes instead of actually playing. I prefer it this way
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Cutscenes that those not interested can skip.
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Though this isnt the story of The Taken King expansion. This is additional lore on the titular character and ancillary story bits that cannot be easily placed in a Shooter narrative. The Grimoire is actually well done for its purpose, giving a way for those who want to seek knowledge a way to.
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I get that(really), but the Grimoire should be a kiosk in the tower or something. The background Destiny music playing(like on the title screen) and the G cards with pictures/drawings.
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Honestly, adding this lore to the game gives us a reason to care as to why Oryx is considered a bad ass. They should have added a short cut scene, very simple of Eris reading a description of Oryx from Toland's journal or something. Then add Toland's journal and book of sorrow on a table next to Eris and we could click them and read them from he tower if we wanted to.
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That would be cool if it was in the tower, so it would still be technically in the game.