[b]Forge of Gods logo[/b]
[b]Introduction[/b]
These are my ideas for what Bungie should do for the future Cabal DLC, Forge of Gods.
This is a huge project I'm working on, and there are links to other posts I've made. I will try to finish them all by January 10, 2016. If Bungie's original plans for FoG aren't that good, this offers them some ideas on how to make it into an awesome DLC. I fully welcome Bungie to implement these ideas into FoG.
Without further adieu, here is everything you need to know about Forge of Gods:
[b]Story[/b]
[spoiler]During the Taken war, the last of the Cabal commanders in our solar system were slain. They sent a distress signal, contacting the head of the Cabal empire. In Forge of Gods, they finally arrive, unleash their full scale military might, and seek to harness the power of the darkness to destroy the Traveler and all of its guardians. Even the emperor arrives. It is your duty to stop him in his tracks before he forges himself into a god.
The Cabal are clearly not the only ones who seek the unimaginable power of the darkness. The Vex have built a shrine around a fragment of the darkness (the Black Garden's heart), worshiping it. They bound themselves to it, and it to them, recreating themselves in its image.
The war between the Vex and Cabal has been a war which will decide who wields the ultimate weapon (the darkness). It is a war over godhood.
The Vex and Cabal are the only ones involved. In the House of Wolves trailer, you see a Fallen captain and a servitor on Europa. I predict that Europa will become a playable area in FoG, which consists of Fallen and Cabal. The Cabal legion stationed on Europa is known as the Ice Reapers.
There are two Fallen houses stationed on Europa. The house of Wolves, and a completely new house, known as the house of Dragons.
While the other Fallen houses focus on reclaiming the Great Machine (the Traveler), the Dragons express hatred toward it for abandoning their kind in their time of need. Dreksor, the Kell of Dragons, seeks a new source of power: the darkness. His goal is to use its power to make himself a god, destroy the Traveler, rid the universe of all Cabal and guardians.
As the darkness grows stronger, the Vanguard has no way of eliminating these threats alone. A warmind, however, may be able to turn the tides of war. Many guardians fell, trying to reach out to Rasputin. The only way is to go to Europa and seek assistance from the Nine.
[/spoiler]
[b]What's new?[/b]
- 8 new story missions
- 1 new strike
- 1 new destination: Europa
- 4 new Crucible maps
- 2 new raids (A Cabal raid on Phobos and a Fallen raid on Europa. That way, every species will have a raid.) [b][u]BOTH RAIDS SHOULD BE AVAILABLE ON XBOX AND PLAYSTATION!!!!!! NO PLAYSTATION EXCLUSIVE RAIDS!!!!!!!!![/u][/b] That would be awful.
- Year 2 Prison of Elders (including Taken)
- 5 New Prison of Elders challenges
- 2 new sparrow racetracks
- Less tedious infusion system
[spoiler] Certain activities will grant you more legendary marks than they used to. The legendary mark cap will increase from 200 to 1000, and the glimmer cap and bounty tracking cap will be doubled. From now on, you don't have to dismantle the same type of gear to infuse. However, if you want to infuse a weapon, you still need to dismantle another weapon. If you want to infuse armor, you still need to dismantle an armor piece or a ghost shell.
[/spoiler]
- Return of year 1 gear
[spoiler]
Upon completing the 2 new raids and the year 2 POE challenges, you'll get an item known as Infusive Light. This can be used on any year 1 legendary. Infusive light does not raise the light level at all. It only gives it the ability to infuse. Using an Infusive light on any House of Wolves weapon or year 1 raid weapon will automatically reforge it, giving it different perks (if Black Hammer wasn't reforged, Black Spindle would be useless).
Vanilla and Dark Below vendor gear will not be reforged when you use Infusive Light.
Using an Infusive Light on a year 1 elemental primary will strip the element away. However, you [b]can[/b] get elemental energy cores from the Forge of Gods hard raids and the lv. 42 Prison of Elders. There are 3 types of elemental energy cores, and they can be used on any legendary primary to give it that element.
[/spoiler]
-New Vehicles
-New Cabal
[spoiler]
[u]Psion tracers[/u]: Psions that can snipe out of their heads. This does void damage and it replaces the arc blast of normal psions.
[u]Psion cloakers[/u]: Psions that emit black shockwaves from their heads. Unlike a normal psion's blue shockwave, a cloaker's shockwave does no damage. Instead, the cloaker aims it at its allies, turning them invisible.
[u]Inferno mines[/u]: If you step on one or shoot it, it will erupt into an upward spiral of flames, which will make you have [u]Burning x3[/u].
[u]Inferno grenades[/u]: These are used by high ranking Cabal, and they look sort of like Helium Filiments. If you get injured by one, you will have [u]Burning x1[/u].
[/spoiler]
-New Taken
[spoiler]
[u]Taken Colossus[/u]: Instead of firing solar missiles, Taken Colossi shoot projectiles with a solid void contrail behind. Once the projectiles hit their target, the colossus flies toward the target and punches the ground (similar movement to Valus Ma'aul).
[u]Taken Dreg[/u]: Small in size, but large in teamwork. Taken Dregs can spawn servitor- like entities, which heal all Taken within its range. Killing a servitor shadow causes it to split into 2 shank-like entities that explode with void energy.
[u]Taken scorch captain[/u]: A Taken captain with a void scorch cannon.
[/spoiler]
-New modifiers
[spoiler]
[u]Demolition[/u]: Heavy weapon damage is favored.
[u]Arc Drought[/u]: Arc damage from any source is greatly reduced.
[u]Void Drought[/u]: Void damage from any source is greatly reduced.
[u]Solar Drought[/u]: Solar damage from any source is greatly reduced.
[u]Shudder[/u]: It is much harder to aim when under fire.
[u]Basic[/u]: Perks on weapons and armor have no effect.
[u]Terminal[/u]: Sprinting speed is increased, but you take more damage while sprinting.
[/spoiler]
-Some cutscenes in the Forge of Gods story missions will allow you to choose what your guardian says.
-Strike Playlist changes
[spoiler]All year 1 strikes are added back into the Strike Playlist rotation and Weekly Nightfall rotation. All strikes will have a Taken version.
[/spoiler]
-New weapon type: Battle Rifle [spoiler]It kind of resembles a Pulse Rifle, only it's in the special slot. Battle Rifles have some pretty noticeable differences from Pulse Rifles, just like Sidearms have differences from Hand Cannons.[/spoiler]
[url=https://www.bungie.net/en/Forum/Post/176744066][b]Quests[/b][/url]
[url=https://www.bungie.net/en/Forum/Post/159017958/0/0/1][b]Activities[/b][/url]
[b]Crucible maps[/b]
[spoiler]
Throne of Hunger: Crota's End map
Web of Eons: Vault of Glass map
Silver Catacombs: Rasputin map
Frost Fang: Europa map (Fallen themed)
[/spoiler]
Let me know what you think about this idea in the comments. I hope you've all enjoyed it so far.
If this got you hyped, I highly encourage you to click on the links and read the other posts I've made. :)
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Here's my suggestion...SW BATTLEFRONT. And for all the suckers that are gonna give more money to the ass hats at bungie for more garbage and disappointment...[b][i]I told ya so[/i][/b] Bungie is not what they used to be without Joe Staten and the MANY designers that were there during the halo days. There is no trust because they have demonstrated THEY can NOT be trusted time and time again. Bungie has shown that they, on MANY occasions, they either ignore A LOT of good ideas from many people like Malphisto, a whole bunch of others and even YOU, whom have had outstanding ideas or that they are either incompetent or just unable to implement those ideas. Innovative rather than planned obsolescence or extortion/ponzi scheme/pay wall tactics Right!? https://www.bungie.net/en/Forum/Post/157307267/0/0 But yet they can make purple balls glow at the tower and patch loot caves and fix "issues" with posts going missing REAL quick, sometimes within the same day! But yet the BIG issues go unnoticed or not even acknowledged! Issues like dedicated servers and fixing obvious lag with pvp and even pve. Optional matchmaking...don't get me started...upgradeable year 1 gear. Vault space. The loot system. REMOVAL of content for non ttk buyers. Many more issues still. But I just listed the big ones. And through all of this, what has been bungies approach to the issues they have fixed? 1 step forward and 2 steps back. And I'm not talking about Paula Abduls song neither. For every fix they create more issues, like with the increase in vault space. It was nice and should have been implemented since launch...but was instantly nullified with all the gear they made obsolete with ttk. Then again what do they care when they got our money? Previous currencies nullified with the next dlc. What do they care when they got our money? An obvious beta game for $60 to $100 was sold to us but yet they talk of potential with ttk, when it is WAY PAST the potential part. Day 1 should have been the proof! But what do they care when they have our money? HOW was bought by many just before ttk. And now all of HOW, Crota and VOG is pointless. Almost all the exotics we have now...some of them just recently found...less powerful than any green or blue weapon in ttk! But what do they care, they have our money? We ask for optional matchmaking and their response? Remove some matchmaking! Cause they already have our money! Bungie has shown to us that as long as we continue to give them money, they can make any changes they want regardless if we asked for it or not, why? Because we agreed to their terms when we gave them more money. So...it's fairly obvious that no matter how many great ideas are presented to bungie...no matter how many fixes are brought to their attention...they simply don't care because they know that a lot of people are going to throw money at the screen. They have shown their intentions through their actions and in most cases, inaction! The [b][i]ONLY[/i][/b] thing that [b][i]WILL[/i][/b] motivate bungie and activision to change for the better and learn how to treat their customers is a [b][i]BOYCOTT.[/i][/b] I simply refuse to pay $100 for a beta game and then tell them how to make said game better. I refuse to pay them to do THEIR job! Why should we have to pay to help make a game that SHOULD have been made ALREADY? We didn't have to pay to help make Halo or Halo 2 did we? And why should we pay to only have the rug pulled from under our feet with every "update" or dlc? So...until bungie and activision learn how to treat their customers and fix the big issues with the game I will certainly not give them more money...I will instead... [b][i]BOYCOTT BUNGIE AND ACTIVISION[/i][/b]