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Edited by Lost Sols: 12/7/2015 2:08:57 AM
78

Destiny: The Taken King Review (fences have 2 sides and sometimes a gate)

Part 2 of my Taken King Review. the first review was on the experience left for those without the game and now it's on to the actual expansion itself and whether or not it lives up to the billing (Raid review may or may follow at some point... If I ever run the raid lol) This was not an easy review as the Taken king not only represents such a dramatic shift in so many areas of the game, but also because it's been so polarizing amongst the community. Over the course of recent weeks I'd lost my post history with the removal of the #bumpfortruth tag (EDIT: [url=https://www.bungie.net/en/Forum/Post/158303226/0/0]Just got a pm linking to this post that it's back[/url]. Thank you Coz.) and the Favorites tab has been disabled for the vague reason of "causing undo chaos". Meanwhile, I've also been accused of working for Bungie and received a fair amount of nasty hate messages for purchasing the Taken King to do this review. One would think it would make objectivity easier when both sides are being unreasonable in their approach, but it has actually led to this being the hardest video I've done. To those who are anti-Bungie/Destiny at this point I would say this. There is nothing wrong with being upset with this game and there is nothing wrong with voicing frustrations, but if we're going to tear something down, we need to be willing to offer up solutions to problems and ways to make things better. Telling Bungie they suck and walking away doesn't do anything for this game. Not only that, but when you start telling people that Bungie suck and not to buy their game on principle, you're not helping make this game better, you're actively trying to destroy it. And to Bungie i would add; topics like the desire for in-game grouping options and the hurt over locked out content aren't going away, but the fact that people are still posting despite their hurt shows they still care about this game. Can we as a community be better? Yes, we undoubtedly can, but if you want some quarter from us, at some point you need to show that you're willing to answer the tough questions now and again and you need to stop dictating and start interacting and learning what we feel about your game. Without trust and communication, we’ll have nothing but a world devoid of emotional attachment and I don’t think any of us want that. Thank you.

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  • Bump. Great video. They get better each time. I really like your choices in the music. It's never overbearing and sets a good tone. The lack of in game social features is still a problem. I'd love to see your suggestions for the gears lobby system be implemented. Please keep pushing for that. [spoiler]and if you haven't found it yet there's a quicker way to get to the scent chest. ;)[/spoiler]

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