Then how do you propose we kill blade dancers? What if we don't have our own supers yet, or heavy ammo. How are we supposed to counter that at close range?
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I popped blade dancer once and then got insta killed by a trip mine grenade at full health
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Shotgun + melee or a sniper headshot or two fusion rifle shots (I've done it a few times with Plan C).
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You think that Bladedancers don't get killed in close range against someone's neutral game?
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Edited by Sixclicks: 10/2/2015 7:22:25 PMDeleted. Wrong person.
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idiot shotgun melee
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Titan melee is too short. Arc blade will get you before your melee hits.
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actually no punch right before he hits you or if you cant git gud
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What if you don't have special, idiot?
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Run away idiot. God it's like people don't even play PvP
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You must not play very much pvp then, if you don't know how fast a blade dancer is. Plus, if everyone is so annoyed with the Titan sunbreaker being too OP, why don't people just "run away idiot"?
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Adding to what Quiet Quickness just said. Titans are also the fastest moving class in the game because of Titan skating. You can't catch up to a good Titan skater. Use Increased Control on your jump basically and you won't be caught unless you get cornered.
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Thank you for the advice. You are the first polite person to respond to my question.
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They aren't fast. Lol they run the same speed and the have a small delay on the swings. I play a lot of PvP and I used to play as blade dancer. Isn't hard to outrun. Also to your sunbreaker comment. I have never complained about it being OP so that comment means nothing to me. And finally there is a huge difference in outrunning someone who is trying to stab you, and running from someone throwing hammers at you with a radius of a FoH.
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Shot gun meelee or head shot with a ldr