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originally posted in: GOOD GOD SUNBREAKERS NEED TO GO!
10/2/2015 12:32:31 AM
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Fair enough but personally I think it's a bit much in the armor departed meant 2 shotgun shells and a melee is close to double the health of other supers
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  • Yeah it's about 2.2x normal health plus the health regen and if you have a sunspot it can be close to 3x normal health

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  • I could care less about the exact amount I just have a problem with effrideets being the only thing in my arsenal that can challenge it and win. Ldr and golden gun should be able to take it out in a bullet. That's all I actually wanna see happen to it. Honestly it's about time people feared the titan. I like having the option to stand my ground and rely on a single shot to win. Right now I just think we'll I don't have my super up and I heard sunbreaker pop. This is impossible for me to win.

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  • Imo a titan should be an exception to that. One extra bullet should be needed and as I said I use striker and defender in pvp so I'm not being biased. I've killed them with defender two shotgun shots and armor of light was enough to take a hammer....only just which I will agree is alot of damage since it takes two blade slices to kill me while I use armor of light..man sunbreakers are strong.

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  • Armor is very polarized and weighted a lot differently that the other stats. Honestly I'd be fine with titans really being that tank that is damn hard to kill if warlocks had that very high health regeneration in their super and hunters were considerably faster than the other classes. In their super personally I'd like to see all stats get magnified to the extent armor is for 15 seconds which is the average super duration once a super is cast

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  • I agree 100% with you my fellow guardian

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