First of all, we don't get unlimited hammers. Each hammer we throw takes a chunk out of the super meter like using razors edge does as a bladedancer. Second, nobody is using other subclasses because we've been playing with those for a year and sunbreaker is new and fun as shit. And third, all of the useful abilities a sunbreaker has revolve around the super. hunters have things like blink strike and smoke and blink and shadestep and keen scout and quickdraw. Warlocks have things like blink and super long range melees that steal health or give you a shield on hit, and double grenades and tracking grenades and grenades that burn for ages. Titans have... Mediocre grenades and t-Rex are melees? When you don't have your super as a sunbreaker, the subclass is just meh. The subclass is based around the super so our super [i]should[/i] be better.
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Yeah, sunbreaker is sub par until you activate super saiyan mode
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Exactly what I've said to everyone complaining. Yes the super is op, but that doesn't mean the subclass isn't balanced
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I hope you don't mind if I quote this and post this on every thread crying for a Sunbreaker nerf :D
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Edited by DatNeon: 10/1/2015 6:00:30 PMGo ahead :)
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Couldn't have said it better myself.
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Why thank you
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Now that you mention that, that is a really good reason
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Here speaks the voice of reason :)
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Well said
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