So there has been much topic on "to nerf or not to nerf" HoS. The biggest issue I think many can come down to is the armor buff.
So I have a story (example)
Played in crucible last night "Control". Was capping a point solo... I see titan coming, he pops super. So I lay down tripmine nade right at the door so there is no way around it, and crouch in the corner and pull out my shotgun.
Titan decided to run right over the nade, which did damage him. (meanwhile he's spamming the control point with hammers hoping for a blind luck kill). As he walks past me, I put two Shotgun blasts right on him... and he is still alive (yes, with about 5% HP left.. but still)
He then Hammers me of course.
Listen... I don't care how you cut it... that is too much defense. a tripmine nade, and 2 shotguns, the guardian still lived. There is no place in this game for that kinda business. And if you are honest with yourselves, you will agree.
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Agreed, it is TOO much defense. I understand titans are the tanks of destiny but come really? a one hit kill super everytime and can be thrown 5-8 times PER super use? PLUS a rediculously strong shield that can regenerate with every kill if you have that perk on, either that or tracker hammers :/