Compared to Hunters, Titans that run Sunbreaker all day need therapy. Hunters have an instant killing, flaming gun that runs out at 3 shots (4 if specific helmet is on). Titans? Well.... They get UNLIMITED ROCKETS FOR HAMMERS for 20 FULL SECONDS!
And Titans are making fun of both Hunters and Warlocks because of it!? You f ucking Titans need to realize Warlocks AND Hunters are the most balanced out classes IN THE GAME! But you Titans still act like we're the bad guys, calling you out about how OVER POWERED your super is. I don't even see you guys using Striker or Defender anymore. What's the point of having other subclasses when one is being used!?
As a Warlock DEFENDING Hunters and other Warlocks alike, you need to be the ones to grow up and know that your subclass is too powerful for these gametypes, ESPECIALLY Mayhem.
Time to grow up Titans!
-
Lol at all of this
-
Orrrr, level your titan and join in the fun! Everybody has the option to play as a titan
-
Edited by blackwater1995: 10/1/2015 12:11:34 PMWhy must sunbreakers go?! All they do is extend the duration of solar grenades!
-
Good god you need to go
-
Just a side note. If a hunter launches his bow... it ruins our super
-
Only the armor should be nerfed.
-
I always keep my arrows until i see a titan pop there hammer. And boom. Its gone
-
Since you are a warlock, and a whiny bitchy one at that, i shall try to educate you. Titans super does last 20 seconds, but thats only with the sunkeeper perk active (overshield granted while in sunspot), and this is without throwing a hammer. When a hammer is thrown, like a blade dance swing, it lowers the bar, and without forgemaster, you can only throw 5 hammers, assuming your throwing nonstop. (7 hammers with forgemaster). As for the super strength, it is a powerful super. I wont dispute that. BUT! The entire subclass is set to make your super powerful. 2 perks in the entire skill tree are not dependent on the super being active( cauterize and fleetfire) which is verses the stormcaller subclass, the exact opposite. Stormcaller has 2 perks that buff the super, and has great passive perks like insulate and feedback.
-
Edited by Vulcanis2013: 10/1/2015 11:57:59 AMYear 1: the only crap Titans got was for having a panic button super but essentially Titan was the most balanced and took the most skill. [spoiler]hunters don't tell me it took skill to be invisible in PVE and have the two best subclasses for PVP[/spoiler] Year 2: Titans finally get some justice for having the worst two subclasses except maybe void walker and everyone is up in our buisness. The funniest part is that nightstalker is a support class and hunters have to eat their ego to be even remotely useful
-
If I had a -blam!-ing nickel for every one of these posts...
-
It's a SUPER focused subclass. Sure it's really good when your super is up but what about when it's not, then we are pretty bad. Look at the subclass before you complain
-
Git shrekt.
-
Edited by Im Mr G J Jones: 10/1/2015 12:02:06 PM20 seconds? Unlimited hammers? Lol. Bye. Get good.
-
"Grabs a Bucket of space popcorn roasted with my scorch" Let them fight
-
Titans get 6 hammers in a super, 7 maybe 8 if you throw on the duration stuff.
-
The only thing I really hate about Sunbreakers are that they can track with that one perk.
-
You're not a real Warlock. You're a hunter that decided to play dress up. Now be gone, whiner.
-
Since when did 7 = unlimited?
-
You summoned me
-
Just by reading this I can tell op mains a hunter
-
Finally it's not and other hunter making us look bad
-
Well they recently fixed that 'glitch' with the unlimited hammers
-
Who cares, everyone has a chance to have 1 of each character and if you don't I think you are missing out on a part of the game Quit complaining because you can be a Titan and do everything they do
-
I like PVE way more, aika, Defender.
-
And another moaning hunter
-
Hunters whinning needs to go. Mayhem proves sunbreaker isn't all mighty.