Make the hammer take skill? So almost hitting someone doesn't count as directly hitting them since only direct hits should one shot
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The hammers have travel time and also travel on a parabolic arc. I know the hammers have proximity detonation I dont think its as extreme as something like the pre-patch 2.0 rocket launchers. You still have to throw it quite close to someone. In my opinion, its more skillful than running into a room, spamming the right trigger and racking up four kills like the Arc Blade.
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Wrong
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About what part exactly?
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The HoS doesn't take any skill skill all.
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There is a small amount of skill, you need to have good movement, as well as assessing for travel time and arc across distances.
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They don't even have to move, they get a crazy shield to go with it. Other than that they only get like 2 supers per match anyway. A little less shield is what's needed ]
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Both are subclasses I think need a nerf to their skill crutch. Arc blade has way to much aim assist, hammer has way to much radius on insta kill. I think it still should hurt them at the distance it does now, just not kill anything it almost hits
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If anything, at least just decrease the radius of the proximity detonation.
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Yes cause slightly missing definitely kills somebody for sure. Yeah definitely.... NOT! Try using Sunbreaker and then you can actually cry about it.
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You don't even need to hit someone. I once got killed across the room by Sunbreaker blast radius...