Why would you be able to kill a super without a super??
Seems pretty stupid to me
Also it still takes two slashes to kill a radiance warlock
It also takes to slashes to kill a bladedancer guess that makes bladedancers op as well.
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Bade dance can be shutdown easy with a shotgun Melee combo
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Yeah "easily"
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bladedance can be taken down with a single shotgun shot.
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You can one shot golden gun to the head with sniper, can also one shot arc blade with sniper radiance I think it depends if they have radiant skin on. Why couldn't you be able to one shot HoS to the head? Even golden gun can't one shot it, the super yall Titan claimed op in year one.
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Well with golden gun you've got much greater range and hunters are more mobile to begin with. With sunsingers you have about 7-9 grenades of your choosing, a one hit Melee, and full access to your entire arsenal(rockets, hmg, ARs, snipers shotguns, etc) It's almost impossible to headshot a moving bladedancer. Plus they've got blink and can heal. Sunbreakers have 7 hammers at most, that have a travel time. And are slower than hunters don't have grenades that are as good. Mind you it's not all about supers. It's the class as a whole. Sunbreakers are built around HoS. While gunslinger are based around [b][i]gunslinging [/i][/b] So at most a Titan is using their class to its full potential twice maybe three times if specced properly per match. Whereas a hunter is constantly getting buffs and boosts, with a super that charges faster anyway.
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I completely disagree with your statement "Mind you it's not all about supers. It's the class as a whole." In my opinion its neither but more about the person using the class. I can play a titan, a warlock, or a hunter and nothing is going to dramatically change. I might be slower as a warlock than a hunter but the difference is so minuscule its not worth mentioning. As with all mechanics with all classes.
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Then idk what's the point of having different classes if you play the same in all of them. They play differently, they have different abilities Different perks and different supers, the point is to play to their strengths
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Yeah and their strengths are their supers. The difference in a classes jump or ability to have increased agility,recovery, or armor are of very little significance.
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Then I don't think we're playing the same game. There are definitely differences amongst their stats. And the perks each class has. And these definitely affect game play, being negligible to those perks and such will only hurt your game play