Its not fact.
I have given proof.
You have not, all you do is say the video evidence isn't evidence.
So here is the deal as with the golden gun- LINK OR IT DIDN"T HAPPEN. a near health sunbreaker with the damage reduction is killed.
A full shotgun blast doesn't kill a bladedancer you need to have a follow up shot or a melee. SO EVEN then its still balanced.
Quit being a salty moron. You are in the minority of people who think it is OP.
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Edited by GHOST 9o5: 9/30/2015 4:21:45 PMYou basically proved me right, moron. You can't one-shot a Full Health SunBreaker with that sniper. That was my point. You want evidence? I have a clip somewhere of me doing 187 crit to a Sun. I'll get a clip later. [spoiler]Din't even bother with shoot twice. A melee can be done instantly, the sniper ROF plays a part.[/spoiler]
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You post a youtube or what ever link and the post will be changed. That clip supports the that a high impact sniper can't stop a sun breaker I will change the post. Then you have to question the idea of the of "should a super be stopped by anything less than another super or a heavy?" They are supers they are a power play. If a Sunbreaker who lacks blink, invisibility, or any type of seeking grenade should be nerfed. A sunclass with a very weak neutral game has the best super seems pretty fair to me. Considering their short range melee