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originally posted in: So I'm a BUTTHURT HUNTER?
9/30/2015 9:53:43 AM
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I just think think the health should be knocked down a little bit and the duration to be a bit shorter
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  • You can balance the super with other supers but then titans should be given the other abilities they lack -which other classes have- such as a longer range melee and blink and a bolt or tracking grenade

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  • I don't care about the super just cut the duration by like 3 seconds and make the health so you can get one shot by gg then keep it but should get a better melee

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  • So you're asking to balance the super. Eventhough its easy to dodge and run away from, we can look at bad destiny players who get dominated by HoS, yes its more OP than other supers against bad players but then titans lack alot with respect to other abilities so a slightly op super hardly balances out in general the titans' pvp abilities

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  • Are you special. Mainly what I am saying is cut the duration a little bit and make the resistance 50%

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  • Yes i get you, you're asking to balance the super isnt that what you're asking for? Isnt cutting down the duration and resistance meant to balance the super? Fine how about other weak abilities titans have, shouldnt they be balanced with other classes' abilities?

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  • Yeah but losing 3 seconds off your super doesn't mean you have to balance all other classes

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  • Losing 3 seconds and some damage resistance makes titans super balanced with other supers. If you're gonna balance that then u must balance other abilities as well which are blink and longer range melee. Titans are still in general weaker than warlocks and hunters in pvp even with an op super

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  • You just said what I suggested would make it balanced. And blink got nerfed

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  • Yes, what you suggested makes the super balanced, but other abilities are still much weaker on a titan. Blink got nerfed but still is very useful, and also shotgun/melee is probably the most way to get kills in the crucible, however a titan usually cant land a melee after the shotgun hit since titan's melee range is very short, shouldnt that be balanced? What im trying to say is that yes HoS is kinda op (not in all situations) and it should stay op to cover the lack of other abilities on a titan (especially the melee)

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  • Yes I agree that Titan melee is to short and should get buffed and that sunbreakers are good in most situations

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  • Ok do the same for warlocks the none tank class that has a higher dmg mitigation then its fair.

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  • Sunbreakers have the armor of a max armor sunsinger with radiant skin and the ram combined. Plus sunsinger gets grenades the Sunbreakers get flaming hammers that track, leave sun spots, can have 7 shots, heals you upon kill

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  • Track perk doesnt even track, they cant jump and you can literally counter it by running away, if you didnt realize it has a tone when its activated

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  • If you realize it tanks a gg shot, a head shot from a high impact sniper

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  • And your way of "countering" this super is to run away like a little bitch. Yeah your so great again this

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